Sharpen your mechanics with the new and improved Combos tool!

close
Mobalytics

Orianna · Builds

Mage

Mage

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

100% AP

0% AD

Top
Jungle
Mid
Bot
Support

Rank

16 / 69

Role

Mid

Tier

Current tier

A

Win Rate

46.8

%

Pick Rate

2.7

%

Ban Rate

0.2

%

Orianna Build

Mid  Patch 11.2

Most Popular

Win Rate 52.2% based on 1 093 matches

Import this build directly into your game client:

Mobalytics

Win Rate 52.2%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

52.2%
Mobalytics

Optional

51.3%
Matchup Specific
vs Champion
Win Rate

Yone

55.8%

Zed

52.9%

Yasuo

50.0%
Top Players
Player name
Win Rate
S

Scythe

100.0%
Runes
Sorcery
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
Spells

D

F

Items
Skill order

Q

W

E

Skills

Command: Attack
Command: Dissonance
Command: Protect
Command: Shockwave
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Void Staff
Mejai's Soulstealer
Banshee's Veil
Cosmic Drive
Horizon Focus
Archangel's Staff
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Clockwork Windup
Clockwork WindupP

The Ball: All of Orianna's abilities are conducted through her ball. This ball attaches to Orianna if she is near it, and blinks back to Orianna if she is too far away from it.

Clockwork Winding: Auto-Attacks deal bonus magic damage on-hit and grant a stack of Clockwork Winding. This effect stacks up to 2 times and deals bonus damage per stack to the same target. She will lose all stacks if she switches targets.

Command: Attack
Command: AttackQ
Cooldown: 6 / 5.25 / 4.5 / 3.75 / 3 secondsCost: 30 / 35 / 40 / 45 / 50 manaRange: 815

Commands the ball to fly to a target location and stay there. It deals magic damage to all enemies it passes through.

Command: Dissonance
Command: DissonanceW
Cooldown: 7 secondsCost: 70 / 80 / 90 / 100 / 110 manaRange: 255

The ball emits an electric pulse around its current location. This deals magic damage to enemies around it and leaves an electric field on the are for 3 seconds. Orianna and her allies gain bonus movement speed when inside the field while enemies are afflicted with a decaying slow.

Command: Protect
Command: ProtectE
Cooldown: 9 secondsCost: 60 manaRange: 1095

Passive: The Ball will grant bonus armor and magic resistance to whoever it is attached to.

Active: Commands the ball to fly to a target allied champion or herself. It then attaches to that target, shielding them, and dealing damage to any enemy it passes through.

Command: Shockwave
Command: ShockwaveR
Cooldown: 110 / 95 / 80 secondsCost: 100 manaRange: 410

Commands the ball to unleash a shockwave which deals magic damage to all nearby enemies and pulls them towards the ball.

Quick tips to play Orianna

Use poke combos to chip away at the enemy's health bar, but be aware that you’re an easy target for ganks, so don’t go overboard when trading.

Play for team fights. Stay in the backline and keep your ball Command: ProtectE on the champion who is most likely to engage and set your Command: ShockwaveR up.

Prioritize farming well and making safe coordinated plays. Orianna doesn’t have the luxury or the survivability compared to other mid laners, so smart plays are important.

Moderators

Find an error or
want to give some feedback

Advertisement

Related champions

All League of Legends Champions