Gains a stack of Phenomenal Evil whenever he hits an enemy with an ability. He also gains 5 stacks on scoring a kill on a champion. Each stack grants him 1 ability power.
Causes a mass of dark matter to fall at a target location after a one-second delay, dealing magic damage to all enemies hit. This ability's cooldown is reduced by a percentage, which scales with his Passive.
Forms a cage around the target location after a brief delay. This cage lasts for 3 seconds, stunning any enemy who tries to pass through its edges for the first time.