Mobalytics

Ekko • build

champion classes slayer

Slayer

Hard difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

100% ap

0% ad

;

Jungle

Win  50.5%  Pick 4.3%  Ban 6.1%

Jungle

Win  50.5%  Pick 4.3%  Ban 6.1%

Middle

Win  51.3%  Pick 3.1%  Ban 6.1%

Top

Win  44.7%  Pick 0.1%  Ban 6.1%

Ekko Lich Bane 2nd Jungle

Win 53.8% • Default build

Ekko Lich Bane 2nd Jungle

Win 53.8% • Default build

Ekko Dark Harvest Jungle

Win 52.2% • Default build

Ekko Omnistone Jungle

Win 50.8% • Default build

Ekko Electrocute Jungle

Win 46.9% • Default build

Ekko Runes

Best runes for the selected Ekko build:

Domination
Inspiration

Summoner Spells

Core Items

Starting Items

Hunter's Talisman
Refillable Potion
Oracle Lens

Early Items

Stalker's Blade

Core Items

Enchantment: Runic Echoes
Lich Bane
Sorcerer's Shoes

Full Build

Enchantment: Runic Echoes
Lich Bane
Sorcerer's Shoes
Zhonya's Hourglass
Hextech Protobelt-01
Rabadon's Deathcap

Situational Items

All

Morellonomicon
Void Staff
Lich Bane
Banshee's Veil
Liandry's Torment
Nashor's Tooth

Items vs heavy AP team

Hextech Protobelt-01
Rabadon's Deathcap
Morellonomicon

Items vs heavy AD team

Zhonya's Hourglass
Hextech Protobelt-01
Rabadon's Deathcap

Ekko Skill order

Q
E
W
Recommended skill order for Ekko Lich Bane 2nd Jungle build:
EkkoQ
EkkoW
EkkoE
EkkoR
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W

Ekko Best lane matchups

Master Yi

+ 276.3

GD@15

Xin Zhao

+ 242.6

GD@15

Jarvan IV

+ 181.6

GD@15

Ekko Worst lane matchups

Rek'Sai

- 446.1

GD@15

Gragas

- 266.6

GD@15

Sejuani

- 262.4

GD@15

Advertisment

General information

Ekko Abilities

Description
Cooldowns

Z-Drive Resonance

Ekko_P
P

Resonance: Ekko's Auto-Attacks and damaging abilities apply a stack of Resonance for 4 seconds. At 3 stacks, Resonance is consumed to deal bonus magic damage, and this damage is increased against monsters. Stolen Time: Triggering Resonance against a champion will gran bonus Movement Speed for a duration.

Timewinder

EkkoQ
Q

Ekko throws a projectile in the direction of his choice, dealing magic damage to enemies along its path. This projectile will return to Ekko with a higher speed after it reaches the maximum range. It will deal magic damage in both instances to all units in its path.

Parallel Convergence

EkkoW
W

Passive: Ekko's auto-attacks deal bonus magic damage based on the target's missing health to enemies who are below 30% of their maximum health. Active: Ekko's afterimage bats a device to the target location, which travels over 3 seconds and expands once it hits the ground. Enemies in the impact radius of this device will be slowed by 40% and will be visible to the enemy in the last 1 second only. If Ekko enters the expansion within the next 1.5 seconds after it lands, he gains a shield for 2 seconds and stuns any enemy within it for 2.25 seconds.

Phase Dive

EkkoE
E

Ekko dashes in the direction of his choice and causes his next auto-attack (within the next 3 seconds) to have bonus range. He will also blink to the target if he is within 125 range of them and will deal bonus magic damage to the same target.

Chronobreak

EkkoR
R

Passive: On unlocking his Ultimate, or when its Cooldown is lower than 4 seconds, Ekko gains a time-delayed afterimage of himself which tracks where he was 4 seconds ago. Active: Ekko enters stasis and becomes immune to displacements as soon as he casts his Ultimate. He then heals himself and teleports back to his afterimage, dealing magic damage to surrounding enemies on arrival.

Basic combos

Basic Trading Combo 2

EkkoE
E
EkkoE
E
EkkoQ
Q
AA

If you're not sure you can land your Q, cast it when you land on the enemy.

Basic Trading Combo

EkkoE
E
EkkoQ
Q
EkkoE
E
AA

Your standard trading combo.

Jungle Clearing Combo

EkkoW
W
EkkoE
E
EkkoQ
Q
EkkoE
E
AA

Use your W from afar so you can get the shield as soon as you reach the camp.

Quick tips to play Ekko

In team fights, look to flank the enemy with your Parallel ConvergenceW. Use your Parallel ConvergenceW from fog of war and then engage once it's about to activate. If your team is not in a position to follow up- don’t go in!
While approaching a lane, place your Parallel ConvergenceW behind the enemy target to increase your chances of locking them down with your stun.
Use your Parallel ConvergenceW as you walk to your next camp so you get a shield to protect you against incoming damage.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

Moderators

Find an error or
want to give some feedback

All League of Legends Champions