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Power Spike (Early, Mid, Late)
1 / 47
Win Rate 57.1% based on 417 matches
Import this build directly into your game client:
Win Rate 57.1%
Highest Win Rate58.1%
Starter ItemsTime Target
@ 15 sec
@ 6 min
@ 25 min
Passive: Abilities set his targets ablaze for 4 seconds, damaging them for 3% maximum health over 3.25 seconds as magic damage. Additional abilities used on a target who is ablaze will result in them being empowered. A target can have 3 Blaze stacks at a time. Killing an enemy that is ablaze will restore 20-40 mana.
After reaching 3 stacks on large monsters and champions, an area is marked around them which explodes after 2 seconds, consuming all the stacks. The enemies struck take magic damage and maximum health damage as well.
Brand fires a fireball in a target direction that deals magic damage to the first enemy it hits.
Blaze: The target will be stunned for 1.5 seconds.
After a brief delay, Brand will erupt a target area in flames, dealing magic damage.
Blaze: The targets take 25% bonus damage.
Brand sets the target enemy aflame which deals magic damage.
Blaze: The ability spreads to enemies around the target.
Brand launches a fireball at the target enemy that bounces between nearby enemies up to four times, dealing magic damage every time.
Blaze: Briefly slows the target hit.
Try and poke as often as you can with your W, but make sure to keep an eye on your mana pool.
In team fights, try to cast your Ultimate R when the enemy is bunched together so it can bounce between multiple champions and deal more damage.
If you’re struggling to lane against a champion with a hook or engage tool, the best time to harass them with your W is when their CC ability is down.
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