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Mobalytics

Jinx · Builds

Marksman

Marksman

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

0% AP

100% AD

Top
Jungle
Mid
Bot
Support

Rank

11 / 31

Role

Bot

Tier

Current tier

A

Win Rate

48.7

%

Pick Rate

1.9

%

Ban Rate

0.1

%

Jinx Build

Bot  Patch 11.1

Most Popular

Win Rate 52.9% based on 12 976 matches

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Mobalytics

Win Rate 52.9%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

52.9%
Mobalytics

Highest Win Rate

53.5%
Matchup Specific
vs Champion
Win Rate

Jhin

50.7%

Kai'Sa

51.1%

Vayne

51.5%
Top Players
Player name
Win Rate
T

The French Kiss

75.0%
K

KatteN

33.3%
T

The Answer

100.0%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Sorcery
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Spells

D

F

Items
Skill order

Q

W

E

Skills

Switcheroo!
Zap!
Flame Chompers!
Super Mega Death Rocket!
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Rapid Firecannon
Guardian Angel
Lord Dominik's Regards
Mercurial Scimitar
The Collector
Stormrazor
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Get Excited!
Get Excited!P

Whenever an enemy champion, epic monster, turret, or inhibitor dies within 3 seconds of being damaged by Jinx, she gains 175% bonus movement speed which decays over 6 seconds. She also gains 15% total attack speed and removes the attack speed cap.

Switcheroo!
Switcheroo!Q
Cooldown: 0.9 secondsCost: 20 manaRange: 600

Toggles between her minigun and her rocket launcher.

Pow-Pow: Auto-attacks with her minigun grants her bonus attack speed for 2.5 seconds, up to 3 times.

Fishbones: Attacks with her Rocket launcher costs mana on-attack to deal 110% AD to the main target as well as splash the damage to all enemies within a radius. This damage is affected by critical strike modifiers. Jinx also gains bonus range but loses 25% of her bonus attack speed.

Zap!
Zap!W
Cooldown: 8 / 7 / 6 / 5 / 4 secondsCost: 50 / 60 / 70 / 80 / 90 manaRange: 1450

Jinx fires a lightning shot that deals physical damage to the first enemy it hits, revealing and slowing them for 2 seconds.

Flame Chompers!
Flame Chompers!E
Cooldown: 24 / 20.5 / 17 / 13.5 / 10 secondsCost: 70 manaRange: 900

Tosses out 3 Chompers that arm after 0.7 seconds and explode after 5 seconds, dealing magic damage over 1.5 seconds to all enemies within a small area. Enemy champions who walk into a chomper will be rooted for 1.5 seconds.

Super Mega Death Rocket!
Super Mega Death Rocket!R
Cooldown: 90 / 75 / 60 secondsCost: 100 manaRange: 25000

Fires a rocket in a target direction. This has a global range and explodes upon colliding with an enemy champion, dealing physical damage to all champions and enemies in an area around the champion hit. The rocket deals 10-100% damage based on travel distance along with bonus damage based on missing health.

Quick tips to play Jinx

Try and synchronise your Flame Chompers!E with your Supports CC to chain CC the enemy in lane. This will make it very difficult for the enemy to escape or trade back with you.

If you’re not able to get kills in your own lane, try and use your Ultimate Super Mega Death Rocket!R to snipe low health enemies in other lanes.

The best place to throw your Flame Chompers!E is directly under you when the enemy engages. Throwing it towards the enemy can be a mistake as it may not prime itself and they may just walk past it. By throwing it under you, the enemy will either walk into it or be forced to disengage.

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