Janna • build

champion classes controller

Controller

Easy difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

100% ap

0% ad

Support

Win  52.2%  Pick 4.1%  Ban 0.2%

Janna Aery Support

Win 61.6% • Default build

Janna Comet Support

Win 59.2% • Default build

Janna Comet Support

Win 59.2% • Default build

Janna Runes

Best runes for the selected Janna build:

static-perks-8200
Sorcery
static-perks-8214
static-perks-8229
static-perks-8230
static-perks-8224
static-perks-8226
static-perks-8275
static-perks-8210
static-perks-8234
static-perks-8233
static-perks-8237
static-perks-8232
static-perks-8236
static-perks-8300
Inspiration
static-perks-8306
static-perks-8304
static-perks-8313
static-perks-8321
static-perks-8316
static-perks-8345
static-perks-8347
static-perks-8410
static-perks-8352
static-perks-5008
static-perks-5005
static-perks-5007
static-perks-5008
static-perks-5002
static-perks-5003
static-perks-5001
static-perks-5002
static-perks-5003

Summoner Spells

static-spells-SummonerFlash
static-spells-SummonerDot

Core Items

Starting Items

static-items-3850
static-items-2003
2
static-items-3364

Early Items

static-items-3114
static-items-2055
static-items-1001

Core Items

static-items-3504
static-items-3174
static-items-3117

Full Build

static-items-3504
static-items-3174
static-items-3117
static-items-3853
static-items-3107
static-items-3222

Situational Items

All

static-items-2065
static-items-3905
static-items-3190
static-items-3110
static-items-3174
static-items-3050

Items vs heavy AP team

static-items-3107
static-items-3222
static-items-3190

Items vs heavy AD team

static-items-3107
static-items-3110
static-items-3190

Janna Skill order

E
W
Q
Recommended skill order for Janna Aery Support build:
HowlingGale
SowTheWind
EyeOfTheStorm
ReapTheWhirlwind
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R
17
Q
18
Q

Janna Best lane matchups

Nami

+ 113.3

GD@15

Karma

+ 75.2

GD@15

Yuumi

+ 51.2

GD@15

Janna Worst lane matchups

Morgana

- 200.2

GD@15

Nautilus

- 78.5

GD@15

Senna

- 52.3

GD@15

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General information

Janna Abilities

Description
Cooldowns

Tailwind

Janna_Tailwind
P

Janna gains bonus movespeed to herself and allied champions moving towards her. Her basic attacks and Zephyr deal on-it magic damage based on her bonus movement speed.

Howling Gale

HowlingGale
Q

Janna summons a whirlwind at a location which she can charge for 3 seconds. She can choose to reactivate it to send it in a direction earlier, knocking up allies in her path.

Zephyr

SowTheWind
W

While Zephyr is off cooldown, Janna is ghosted and has bonus movement speed. If Janna activates Zephyr, it flies to a target and slows them.

Eye Of The Storm

EyeOfTheStorm
E

Janna shields herself or an allied champion, granting the target bonus attack damage. Abilities that slow or knock an enemy champion airborne will reduce its cooldown.

Monsoon

ReapTheWhirlwind
R

Janna channels for 3 seconds, knocking back enemy units arround her and stunning them for 0.5 seconds. While channeling, she also heals allies around her. Moving ends the ability.

Basic combos

Tornado Cheese

HowlingGale
Q
SowTheWind
W
HowlingGale
Q

Channel your Q behind you then walk forward with your W. Then reactive your Q while you're close to the enemy. The best place to do this combo is from fog of war or inside a unwarded bush.

Basic Trading Combo

SowTheWind
W
EyeOfTheStorm
E

Use your W on the enemy target and then use the shield on yourself to protect you while you over extend to poke. If possible, follow up with basic attacks for more damage.

Quick tips to play Janna

Your mindset throughout the game should be to keep your ADC alive at all costs. Stick to them like glue and use everything you can to keep them alive. If needed, cast your Ultimate

ReapTheWhirlwindR

to knock back would-be engagers to stop them from getting on you or your ADC.

Never leave your team's side and don’t wander too far away from them at any given time. Janna is needed to protect her teammates and not being with them is a big no-no. If this means that you can’t ward an objective or have to delay a ward, then you’ll have to do so as the enemy may ambush you as you go to ward alone.

Use your

SowTheWindW

and basic attacks to harass the enemy as much as possible in lane. A good method of poking is by waiting for the enemy to waste an ability and then walk up to them, auto-attack once and then use your

SowTheWindW

.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

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