33 / 52
Win Rate 50.0% based on 14 612 matches
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Starter ItemsTime Target
@ 13 sec
@ 5 min
@ 17 min
Pantheon skill order
Pantheon situational items
Pantheon Matchups Overview
Pantheon General information
Gains a stack of Mortal Will when he lands an auto-attacks or casts an ability. This effect stacks up to 5 times. At 5 stacks, Pantheon's next ability consumes the stacks and grants bonus effects.
Charges a spear up to 4 seconds which increases the range of the ability but slows Pantheon. This ability can be recast. On recasting, Pantheon hurls his spear, dealing physical damage to all enemies hit. The damage is increased if the target is below 20% of their maximum health but the damage is reduced beyond the first target hit. If the recast was within 0.35 seconds of the initial cast, Pantheon will drive his spear forward and deal the same amount of damage but will have 50% of this ability's cooldown refunded. If interrupted or not re-casted, this ability goes on Cooldown but refunds half of the mana cost.
Mortal Will: Deals bonus damage and slows all enemies hit.
Leaps forward to a target enemy champion and stuns them while dealing physical damage to them.
Mortal Will: Pantheon's next auto-attack within 4 seconds will be unstoppable and strikes his target 3 times. This deals physical damage and each hit can be affected by critical strike modifiers.
Braces his shield and channels for 1.5 seconds towards a target direction. He is also slowed while this ability is active.
Pantheon is invulnerable against damage dealt by enemies (including turret damage) from the target direction. He will deal physical damage over the duration in a cone to all enemies struck. At the end of the duration, he slams the shield on the ground, dealing physical damage.
Mortal Will: This ability's duration is increased to 2.5 seconds which also deals more damage due to the duration increase.
Channels for 2 seconds and leaps into the air. He will then throw a spear at his target location, revealing it and will then crash down at the same location after a brief delay. This will grant him full stacks of his Passive. The landing deals magic damage but is decreased at the edges of the fall area.
Look to roam around the map and help your allies with your Ultimate R. You can also use it to enter lane if the enemy has over extended.
Don’t let the enemy bully you down in the early game, otherwise, you’ll never be able to engage with your E.
Poke the enemy down with your Q as often as you can. But keep an eye on your mana bar at all times.