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Pantheon · Guide




Power Spike (Early, Mid, Late)


Damage Type

12% AP

88% AD

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Pantheon Strengths & Weaknesses

His Aegis AssaultE allows him to avoid a lot of damage and can act as a huge factor during all-ins. That is why he can turn fights into his favour especially when he is low on health.

Can easily poke and execute someone with his Comet SpearQ due to how that ability works. This when combined with lane brushes, or the river brushes can allow him to deal a lot of damage without taking any in return.

Can duel almost everyone early on due to how his kit works. This allows him to invade his opponent Jungler and can set the enemy back by a large amount.


Quite vulnerable when his Aegis AssaultE is down. This can allow the enemy to all-in him and kill him quite easily during the early game.

His Ultimate Grand StarfallR positioning can get him killed if his team doesn’t follow up on him. Besides, going in too deep without any assistance can also get him killed.

Pantheon loses most level 6 all-ins against champions with strong damaging Ultimates. This will make his level 6 power spike much weaker compared to many champions.

Game plan
Early game
0 - 15 min
Pantheon is Strong

This champion is an early game bully. Play aggressive throughout the laning phase to get kills. If you can get a kill or two, you can snowball your lead pretty quickly.

Whenever your Ultimate Grand StarfallR is up, you can look for aggressive plays around the map. Your Ultimate Grand StarfallR is a great tool that you can use to help your allies win their lane.

Keep the minion wave even or slightly closer to your side of the map early on. This will allow you to run the enemy down while protecting yourself from ganks. If you keep pushing when you’re not ahead, you will be unable to run the enemy down and you’ll be an easy target for the enemy Jungler.

Mid game
15 - 25 min
Pantheon is Strong

Split push during the mid-game and try to secure side objectives. Avoid grouping if possible.

Use your strong duelling potential in the mid-game to fight and duel anyone who tries to stop you from split pushing.

Although you’re a really strong split pusher in the mid-game, be prepared to group with your team and fight 5v5. You should usually start grouping when there are no nearby objectives to take.

Late game
25+ min
Pantheon is Weak

After going in with your Ultimate Grand StarfallR, be prepared to fall back and peel for your allies in late game team fights.

To make getting on the enemy backline easier, group with your team but stay off to the side. If you flank from an unwarded bush, the enemy will find it harder to react to your all-in. Avoid splitting or being away from your team in the late game as the enemy will force a fight while you’re gone.

Play around your Ultimate Grand StarfallR in the later parts of the game. Avoid fighting unless your Ultimate Grand StarfallR is up. Fighting without it will make the late game team fights much harder. Delay fights and be prepared to disengage if it’s still on cooldown.

Power Spikes
Early game

He gets a huge power spike when he gets his Aegis AssaultE. He can all-in his enemies with ease and set up plays for his Jungler.

Pantheon's all-in potential skyrockets, once he can unlock his Aegis AssaultE. Now he can all-in more freely while taking very little damage in return.

Once Pantheon hits level six, he gets a huge power spike in roaming and map influence. He can show up to any lane of his choice and assist his teammates.

Mid game

Getting his core items will see him dish out a lot of damage during a single all-in. Squishy targets can easily be one shot if he is ahead of them.

Pantheon's Aegis AssaultE will be beneficial during this phase of the game. It can defend his entire team if used correctly.

Pantheon's Ultimate Grand StarfallR should create a zoning area during neutral objective fights. The goal is to either keep the entire enemy team at bay or separate the enemy frontline from the backline.

Late game

Pantheon should try to secure as many picks as he can during this phase of the game. It will help him make the team fights uneven and unfair for the enemy team.

Playing around with vision is a must. He may want to use his Ultimate Grand StarfallR to collapse on a squishy target if they are trying to clear vision independently.

His Shield VaultW should help him peel for both himself and his team's carries. It should be instrumental in full-blown team fights during the late game.

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