Xerath periodically empowers his next auto-attack to restore mana, which is doubled against enemy champions.
Charges for 3 seconds during which he increases this ability's range. He gradually slows himself and can recast the ability at any given time to fire a beam of energy in the target direction, dealing magic damage to all enemies hit.
Eye of Destruction
Calls down a blast of energy on the target location after a brief delay. It deals magic damage to all enemies within the impact area while slowing them by 25% for 2.5 seconds. Enemies in the center of the blast take increased damage and are slowed by a greater amount.
Fires an orb of energy in the target direction, dealing magic damage and stunning the first target he hits.
Rite of the Arcane
Channels and reveals himself for up to 10 seconds, during which he gains a wider field of view. He can now recast his Ultimate to send a ball of energy to a location of his choice. The ball deals magic damage and grants sight of that area for a short while. Each cast has a static cooldown of 0.8 seconds.
Basic Trading Combo
This is the most common poking combo.
Basic Trading Combo 2
You can use this to poke the enemy or to push the minion wave.
Quick tips to play Xerath
Stand as far back as possible and use your range advantage to harass and poke the enemy laners down. Use your Q and W from far away so they cannot trade back with you.
Delay a team fight for as long as possible while you aim to poke the enemy with your abilities. Look to fight when the enemy is low.
Make use of your Passive by auto-attacking enemy champions or minions in lane to top your mana back up. This will allow you to continue harassing the enemy with your abilities.
Get advanced combos, tips, and tricks
All this information will be available in the brand new "Guide" tab.