Sharpen your mechanics with the new and improved Combos tool!
Power Spike (Early, Mid, Late)
14 / 47
Win Rate 61.7% based on 6 828 matches
Import this build directly into your game client:
Win Rate 61.7%
Highest Win Rate62.3%
Starter ItemsTime Target
@ 14 sec
@ 6 min
@ 24 min
Allied champions touched by any of Nami's abilities gain bonus movement speed for 1.5 seconds. This speed is doubled when touched by her Ultimate.
Hurls a bubble towards the target area that always lands after a second. It deals magic damage to all enemies hit, reveals them and leaves them suspended in the air for 1.5 seconds.
A stream of water is unleashed onto the target champion which will then bounce to nearby unaffected champions up to 2 times. It alternates between enemies and allies. This ability heals allied champions and deals damage to enemy champions with the damage/heal being modified every bounce.
Blesses the target allied champion or herself for 6 seconds. The blessed targets' next three auto-attacks or abilities will deal bonus magic damage and slow them for 1 second.
Summons a tidal wave which travels in the target direction. It deals magic damage to all enemies hit, knocks them up and slows them for a duration.
Try and be as obnoxious as possible in the early game to get a lead. Abuse the enemy with your basic attacks and W.
If timed correctly, you can use your Ultimate R in sync with your Q to double CC the enemy. Once they’re knocked up, throw out your Q to keep them locked down.
In team fights, make sure you stick with your team and stand in the backline so you do not get killed at the start of the team fight.
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