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Mobalytics

Karthus · Builds

Mage

Mage

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

100% AP

0% AD

Top
Jungle
Mid
Bot
Support

Rank

30 / 48

Role

Jungle

Tier

Current tier

B

Win Rate

47.2

%

Pick Rate

1.0

%

Ban Rate

0.8

%

Karthus Build

Jungle  Patch 11.2

Most Popular

Win Rate 49.1% based on 762 matches

Import this build directly into your game client:

Mobalytics

Win Rate 49.1%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

49.1%
Mobalytics

Highest Win Rate

49.7%
Matchup Specific
vs Champion
Win Rate

Kayn

46.3%

Kha'Zix

46.9%

Hecarim

45.2%
Top Players
Player name
Win Rate
P

Ploxy

100.0%
M

Morcovell

100.0%
S

Spray

50.0%
Runes
Domination
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Precision
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Spells

D

F

Items
Skill order

Q

E

W

Skills

Lay Waste
Wall of Pain
Defile
Requiem
1
Q
2
E
3
Q
4
W
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W
Situational Items
Void Staff
Mejai's Soulstealer
Rylai's Crystal Scepter
Zhonya's Hourglass
Cosmic Drive
Banshee's Veil
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Death Defied
Death DefiedP

On dying, Karthus remains active for 7 seconds but is unable to move, auto-attack, cast summoner spells, or use active items. He also becomes untargetable and invulnerable for the duration as well and can use abilities at no cost. His E will be toggled on for the entire duration.

Lay Waste
Lay WasteQ
Cooldown: 0 secondsCost: 20 / 25 / 30 / 35 / 40 manaRange: 875

Creates a blast at a target location that detonates after a brief delay and deals magic damage to all enemies within. The damage is doubled against single targets.

Wall of Pain
Wall of PainW
Cooldown: 15 secondsCost: 70 manaRange: 1000

Creates a passable wall at the target location and grants vision around its pillars. Any enemy who passes through the wall is slowed and loses magic resistance for the same duration.

Defile
DefileE
Cooldown: 0.5 secondsCost: 30 / 42 / 54 / 66 / 78 manaRange: 550

Passive: Restores mana whenever he kills an enemy.

Toggle: Deals magic damage every 0.25 seconds to all nearby enemies.

Requiem
RequiemR
Cooldown: 200 / 180 / 160 secondsCost: 100 manaRange: 10000

Channels for 3 seconds and deals magic damage to all targetable enemy champions upon its completion.

Quick tips to play Karthus

Look to gank lanes that are overextended and are low. You do not have the greatest ganking potential, so ganking easy lanes is key.

Continuously toggle your DefileE on and off for extra damage when farming the jungle camps. Do not leave it on though as it will quickly burn through your mana bar.

Keep an eye on the minimap at all times and use your RequiemR to pick up kills on low health enemies.

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