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Power Spike (Early, Mid, Late)
26 / 69
Win Rate 52.4% based on 7 031 matches
Import this build directly into your game client:
Win Rate 52.4%
Starter ItemsTime Target
@ 15 sec
@ 6 min
@ 20 min
Cassiopeia can't buy boots and will instead gain 4-72 base Movement Speed as she levels up.
Cassiopeia blasts the target area with Noxious Poison after a brief delay, dealing magic damage every second for 3 seconds to all enemies hit.
If the Q hits an enemy Champion, Cassiopeia will get bonus Movement Speed.
Cassiopeia spits venom in an arc in front of her, leaving toxic clouds of Debilitating Poison where they hit the ground for 5 seconds.
Debilitating Poison deals magic damage to enemies standing upon it every second and will also ground the enemies.
Cassiopeia launches her fangs at the target enemy, dealing magic damage and refunding mana if the ability kills a target.
If the target is poisoned, this ability will deal bonus damage and will heal Cassiopeia. This heal is drastically reduced if the target is not a champion.
Cassiopeia blasts the enemies in a cone in a specific direction, dealing magic damage to all enemies hit.
Enemies facing Cassiopeia will be CC'd for 2 seconds and all other enemies will be slowed by 40% for 2 seconds.
In the early game, always keep an eye on your mana pool when trading as it goes quicker than you expect when trading with the enemy.
Only commit to a trade with the enemy when you’ve successfully landed a Q. You can follow the initial Q with multiple E’s afterwards for a favourable trade.
Cassiopeia has strong all-in potential at level 2 with her Q and E spam. If you’re in a strong matchup and against a squishy champion, you should try to get an early lead once you get the level up.
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