Azir • build

champion classes specialist

Specialist

Severe difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

100% ap

0% ad

;

Middle

Win  45.5%  Pick 1.4%  Ban 0.2%

Azir Conqueror Mid

Win 53.6% • Default build

Azir Lethal Tempo Mid

Win 50% • Default build

Azir Lethal Tempo Mid

Win 50% • Default build

Azir Runes

Best runes for the selected Azir build:

static-perks-8000
Precision
static-perks-8005
static-perks-8008
static-perks-8021
static-perks-8010
static-perks-9101
static-perks-9111
static-perks-8009
static-perks-9104
static-perks-9105
static-perks-9103
static-perks-8014
static-perks-8017
static-perks-8299
static-perks-8200
Sorcery
static-perks-8224
static-perks-8226
static-perks-8275
static-perks-8210
static-perks-8234
static-perks-8233
static-perks-8237
static-perks-8232
static-perks-8236
static-perks-5008
static-perks-5005
static-perks-5007
static-perks-5008
static-perks-5002
static-perks-5003
static-perks-5001
static-perks-5002
static-perks-5003

Summoner Spells

static-spells-SummonerFlash
static-spells-SummonerBarrier

Core Items

Starting Items

static-items-1056
static-items-2003
2
static-items-3340

Early Items

static-items-3101

Core Items

static-items-3115
static-items-3165
static-items-3020

Full Build

static-items-3115
static-items-3165
static-items-3020
static-items-3089
static-items-3157
static-items-3135

Situational Items

All

static-items-3116
static-items-3102
static-items-3151
static-items-3165
static-items-3285
static-items-3115

Items vs heavy AP team

static-items-3089
static-items-3102
static-items-3135

Items vs heavy AD team

static-items-3157
static-items-3089
static-items-3135

Azir Skill order

Q
W
E
Recommended skill order for Azir Conqueror Mid build:
AzirQWrapper
AzirW
AzirEWrapper
AzirR
1
W
2
Q
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E

Azir Best lane matchups

Kassadin

+ 191.1

GD@15

Viktor

+ 169.0

GD@15

Annie

+ 147.1

GD@15

Azir Worst lane matchups

Talon

- 484.3

GD@15

Xerath

- 352.8

GD@15

Diana

- 347.3

GD@15

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General information

Azir Abilities

Description
Cooldowns

Shurima's Legacy

Azir_Passive
P

Azir can create a turret on the remnants of a destroyed friendly or ally turret. The turret's health decays over 60 seconds and it will lose 100 armor if Azir dies/moves too far away.

Conquering Sands

AzirQWrapper
Q

Azir directs all Sand Soldiers to dash toward the target location, dealing magic damage to all enemies they pass through, and slowing them. The slow is stronger for every subsequent soldier the target is hit by.

Arise!

AzirW
W

Passive: Azir periodically stocks a Sand Soldier (maximum of 2). He also gains bonus Attacks Speed (doubled if he summons a third concurrent soldier) Active Azir summons an untargetable Sand Soldier at the target location that lasts for 10 seconds. They will expire twice as fast while within the range of an enemy turret and expiring immediately if Azir is not in control range. The soldier will attack in Azir stead if he targets an enemy near the soldier, dealing magic damage in a line. Subsequent Sand Soldiers beyond the first will deal 25% damage.

Shifting Sands

AzirEWrapper
E

Azir gets a shield for 1.5 seconds and dashes to the target Sand Soldiers, dealing magic damage to enemies he passes through. Hee will also get a W charge if Azir hits an enemy champion while using his E.

Emperor's Divide

AzirR
R

Azir calls a wall of soldiers from behind him, which will charge forward in the target direction. The enemies hit by it will take magic damage and are knocked back. The wall of soldiers will then stand in their place and will act as terrain for 5 seconds. Azir can walk through the walls though.

Basic combos

Basic trading combo 1

AzirW
W
AzirQWrapper
Q
AA

Use your W and then Q the enemy. Then auto-attack the enemy.

Basic trading combo 2

AzirW
W
AA
AzirQWrapper
Q

Put a soldier down and then auto attack the enemy before throwing your Q in their direction.

Basic trading combo 3

AzirW
W
AA
AzirQWrapper
Q
AA

Place a soldier and then auto attack before quickly using your Q and them using the soldiers auto to finish off the trade.

Escape / engage combo 1

AzirW
W
AzirEWrapper
E
AzirQWrapper
Q

Use your W and then E. You can then Q mid E to extend the dash.

Escape / engage combo 2

AzirW
W
AzirQWrapper
Q
AzirEWrapper
E

Use your W and then Q. Use your E after your Q has reached max distance to E towards the soldier.

Quick tips to play Azir

Stand at the maximum distance possible when playing against melee champions so they cannot get on to you. Use your range advantage against these champions to keep them low.

Use your Ultimate

AzirRR

as a defensive tool rather than a tool to engage with if it’s not necessary. Don’t worry, you don’t have to be the playmaker all the time.

You can build a replacement tower in the middle lane after taking the tower and then look to roam.

Get advanced combos, tips, and tricks

All this information will be available in
the brand new "Guide" tab.

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