Gains bonus movement speed near terrain or structures. entering combat or casting an ability puts this Passive on a 2-second cooldown which refreshes continuously while remaining in combat or casting abilities.
Hurls 5 stone shards in quick succession in the direction of her choice. Each shard deals magic damage but deals reduced damage to the same target after the initial hit. Taliyah can freely move or cast other abilities while using this ability. Using this will create an area of Worker Ground around Taliyah that lasts for 45 seconds. Using this ability on the worked ground will hurl only one stone shard.
Marks the target location and selects a direction. After 1 second, the ground erupts, dealing magic damage to all enemies hit and knocking them in the chosen direction for 1 second.
Scatters boulders over the ground in front of her, dealing magic damage to all enemies hit. The boulders remain for 4 seconds, slowing all enemies within the area. At the end of their duration, all remaining boulders explode and deals the same damage as the initial cast.
Enemies who dash over these boulders take magic damage immediately.
Summons a massive wall of rocks and creates impassable terrain for 5 seconds and knocking aside allied and enemy units it passes through. If Taliyah recasts this ability, she surfs the wall. Taking damage during or after the cast time will force her off the wall. She can voluntarily get off the wall as well by issuing a movement command. If recast after the wall has reached its maximum range, Taliyah manually destroys it.
Quick Trade for Poke
Auto attack the enemy right before you press Q to cancel the animation and walk away. Standing on "Worked Ground" makes this more mana efficient.
Long Trade for Poke
Slowing the enemy with your E makes kiting and hitting your Q easier.
Shoving an enemy with your W into your E will severely damage them. Your Q can be used as extra damage.