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Mage
Average
Power Spike (Early, Mid, Late)
Playstyle
Damage Type
100% AP
0% AD
Rank
12 / 48
Role
Tier
Current tier
Win Rate
52.3
%
Pick Rate
2.5
%
Ban Rate
2.1
%
Fiddlesticks Build
Most Popular
Win Rate 54.3% based on 6 297 matches
Import this build directly into your game client:
Win Rate 54.3%
Most Popular
54.3%Highest Win Rate
57.4%Hecarim
54.3%Kha'Zix
55.8%Kayn
59.9%Zicssiflay
20.0%D
F
Starter ItemsTime Target
@ 15 sec
Early Items
@ 5 min
Core Items
@ 21 min
Full Build
W
E
Q
Skills
Scarecrow Effigy: Fiddlesticks' Trinket Slot is permanently replaced by an exclusive Scarecrow Effigy. If Fiddlesticks stands still for 2 seconds, he can pretend to be an Effigy himself where his Health Bar will be hidden from his enemies.
A Harmless Scarecrow: From level 6 onwards, placing an Effigy will also summon a demonic eyeball at that location. This eyeball will scan the area for wards and provide obscured vision of the area for 6 seconds, which reveals and disables enemy wards and hidden traps.
Passive: When Fiddlesticks has been out of combat for at least 2.5 seconds and is unseen by the enemy team, or when he is pretending to be an effigy, his next damaging ability will Fear all targets struck. He cannot fear them again for a certain duration.
Active: Deals magic damage and fears a target enemy. If that target has been feared previously, he will deal double damage to them instead.
Fiddlesticks tethers himself to all nearby enemies and channels. During the channel, enemies are revealed and he deals magic damage to them every 0.25 seconds. The last tick deals additional magic damage.
Fiddlesticks also heals for a percentage of the pre-mitigation damage dealt which is reduced massively against minions. If the channel was not interrupted, 60% of the remaining cooldown is refunded.
Slashes all enemies in the target area with his scythe, dealing magic damage and slowing enemies hit for 1.25 seconds.
Enemies hit in the center of the area are also silenced for 1.25 seconds.
After channeling for 1.5 seconds, Fiddlesticks will blink to a target location and deal magic damage to nearby enemies every 0.25 seconds, for 5 seconds.
Use your other abilities before casting your W as you will cancel the channel.
Use your Ultimate R from inside the Jungle when ganking the mid lane.
Use your W to finish off the small krugs quickly. This can save some time and you won’t have to auto-attack each of them.
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