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Power Spike (Early, Mid, Late)
43 / 69
Win Rate 53.2% based on 1 458 matches
Import this build directly into your game client:
Win Rate 53.2%
Highest Win Rate53.6%
@ 14 sec
@ 5 min
@ 23 min
Aurelion Sol is constantly surrounded by three stars, each doing a complete rotation in 5.25 seconds. Beyond them exists an Outer Limit, which will affect his damaging abilities.
The stars deal magic damage based on levels to enemies that come in contact with them. They will also execute minions below a certain health threshold.
Fires a core of a newborn star in the target direction which expands as long as it remains within the Outer Limit and grants him Movement Speed.
The Core detonantes beyond the Outer Limit, dealing magic damage to all enemies caught within and stunning them for the duration, which is increased with the distance travelled.
Aurelion Sol can recast the ability to detonante the core early.
Passive: The Passive Stars' base damage is increased.
Active: Aurelion Sol expands his Starts to the Outer Limit, rotating them at a high but decaying speed. This will also increase their damage by 40%. This ability can be recast after 1 second.
After 3 seconds or immediately after casting his E, the stars will retract and Aurelion Sol will get 40% bonus Movement Speed.
Aurelion Sol retracts his stars and flies in the chosen direction. While in flight, Aurelion Sol is ghosted, has unobstructed vision, ignores terrain collision, and sets his movement speed to a fixed value. CC will interrupt the flight and the ability can be cast after 1.5 seconds. The flight is interrupted if he takes damage from an enemy or a turret as well.
Aurelion Sol blows star fire in a line, dealing magic damage to all enemies hit. It slows them for 2 seconds and knocks them back to the outer limit.
Toggle your W to hit the enemy laner with your stars. This poke is incredibly helpful and frustrating to lane against if you can hit them with the stars.
Utilise your Passive and other abilities in team fights by keeping your distance and letting the stars do the work.
Look to roam after pushing the minion wave. You can roam quickly thanks to your E which allows you to get over terrain.
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