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Power Spike (Early, Mid, Late)
44 / 62
Win Rate 50.0% based on 734 matches
Import this build directly into your game client:
Win Rate 50.0%
Starter ItemsTime Target
@ 15 sec
@ 5 min
@ 20 min
Whenever Jayce switches between his Hammer and Cannon stance, he is ghosted and gains 40 bonus movement speed for 1.25 seconds.
Jayce leaps to the enemy's location and smashes his hammer on the ground. It deals physical damage to all enemies in the area and slows them for a couple of seconds.
Passive: Jayce restores mana every time he hits an enemy with an auto-attack.
Active: Jayce surrounds himself with an electric field for 4 seconds, dealing magic damage each second to all nearby enemies.
Jayce swings his hammer at a target enemy. This deals magic damage while pulling them to a location away from him in the direction of the target.
Jayce transforms his Hammer into a Cannon and vice versa. On enabling his cannon, he gains ranged auto-attacks and causes his next auto-attack to reduce his target's armor and magic resistance by a certain percentage for 5 seconds.
Jayce will have the range advantage in most matchups. Look to abuse your range by poking the enemy consistently before looking for the all-in.
Focus on poking the enemy down with your Q before committing to a fight. Jayce is more of a poke champion rather than a 1v1 dueler.
Jayce is a mana hungry champion. Avoid using all of your mana in the early game trying to poke. Save enough mana for your E so you can disengage if the enemy tries to fight.
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