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Kayn · Builds

Fighter

Fighter

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

12% AP

88% AD

Top
Jungle
Mid
Bot
Support

Rank

6 / 48

Role

Jungle

Tier

Current tier

S

Win Rate

50.5

%

Pick Rate

10.4

%

Ban Rate

11.0

%

Kayn Build

Jungle  Patch 11.7

Most Popular

Win Rate 56.3% based on 24 210 matches

Import this build directly into your game client:

Mobalytics

Most Popular

Win Rate 56.3%

Recommended builds

Build
Win Rate
Mobalytics

Most Popular

56.3%
Mobalytics

Optional

53.5%

Matchup Specific

vs Champion
Win Rate

Hecarim

56.2%

Dr. Mundo

56.3%

Volibear

56.0%

Top Players
ALL

Player name
Win Rate
O

On3 Man Army

48.8%
B

Belabenga

43.8%
i

ig nuguri

83.3%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Spells

D

F

Items

Starter ItemsTime Target

Emberknife
Refillable Potion
Stealth Ward

@ 16 sec

Early Items

Ironspike Whip
Control Ward
Boots

@ 5 min

Core Items

Goredrinker
Plated Steelcaps
Black Cleaver

@ 22 min

Full Build

Goredrinker
Plated Steelcaps
Black Cleaver
Sterak's Gage
Death's Dance
Spirit Visage
Skill order

Q

E

W

Skills

Reaping Slash
Blade's Reach
Shadow Step
Umbral Trespass
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Thornmail
Chempunk Chainsword
Manamune
Guardian Angel
Ravenous Hydra
Frozen Heart

Matchups Overview

General information

Skills
The Darkin Scythe
The Darkin ScytheP

Passive: Kayn gathers orbs from his targets. These orbs are of two different kinds and will appear upon damaging an enemy champion. If he attacks ranged champions, he will get blue orbs, while if he attacks melee champions, he will gain red orbs. These orbs will fill up a bar which will allow him to choose between two forms, one of which, when chose, will be his permanent form the entire game. The forms and their bonuses are as follows:

Shadow Assassin: On being out of champion combat for over 8 seconds, he will deal bonus magic damage to the enemy champion on the first instance of his damage dealt. This is also applicable to his Ultimate.

Darkin: Heals for the post-mitigation damage he deals with abilities against enemy champions.

Reaping Slash
Reaping SlashQ
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 secondsCost: 50 manaRange: 350

Dashes forward and deals physical damage to enemies he passes through. He then swings his scythe, dealing the same damage to surrounding enemies.

Darkin: The damage of this ability is modified for both instances.

The dash speed will scale with Kayn's total movement speed.

Blade's Reach
Blade's ReachW
Cooldown: 13 / 12 / 11 / 10 / 9 secondsCost: 60 / 65 / 70 / 75 / 80 manaRange: 700

Performs an upwards sweep with his scythe, dealing physical damage to all enemies hit in a line in the target direction and slowing them by 90% over 1.5 seconds.

Shadow Assassin: Increases the range of this ability. Also summons a living shadow at the casting position to perform this ability in Kayn's stead and reduces the ability's cast time to 0.

Darkin: Knocks up enemies hit for a second.

Shadow Step
Shadow StepE
Cooldown: 21 / 19 / 17 / 15 / 13 secondsCost: 90 manaRange: 400

Gains bonus movement speed, is ghosted and can walk through terrain for 1.5 seconds. He also heals himself on moving through terrain for the first time and, if he is not in combat with enemy champions, this ability's duration is increased. Taking damage from enemies will reduce the remaining duration of the effect to 1.5 seconds.

Shadow Assassin: Cooldown is permanently reduced to 8 seconds at all ranks. He also gains 100% slow resistance and gains bonus movement speed for the remaining duration on entering terrain.

Umbral Trespass
Umbral TrespassR
Cooldown: 120 / 100 / 80 secondsCost: 100 manaRange: 550

Passive: Marks a champion that he damaged in the last 3.15 seconds.

Active: Goes into the body of the enemy champion for up to 2.5 seconds and can re-cast the ability after 0.5 seconds. On exiting the target, he deals physical damage to the target.

Shadow Assassin: Gains bonus cast range and emerge range while also resetting his Passive's cooldown.

Darkin: Deals modified damage and heals him based on pre-mitigation damage.

Quick tips to play Kayn

Don’t be afraid to use alternative ganking routes with your Shadow StepE to dodge commonly warded bushes.

Try and get your transformation as quickly as possible by ganking and skirmishing with the enemy as often as you can.

You’ll want to transform into Blue Kayn if the enemy has lots of squishy champions. If they have lots of tanky champs, opt for Red Kayn.

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Featured combo
Featured combo image
Shadow Step
E
Blade's Reach
W
FlashF
Reaping Slash
Q
Umbral Trespass
R
Umbral Trespass
R

In shadow form, E through a wall and W from max range. Flash Q quickly followed by an instant R and R reactivation.

Hard
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