Orianna · Guide




Power Spike (Early, Mid, Late)


Damage Type

95% AP

5% AD

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Orianna Strengths & Weaknesses

Orianna’s Ultimate Command: ShockwaveR can be game-changing and she can use it on up to 5 enemy champions. If she gets one good Ultimate off, it could turn the tide of the game.

Has lots of utility. Her Command: AttackQ can be a zoning tool, her Command: ProtectE is a shield and her Ultimate Command: ShockwaveR is CC. Not to mention her Command: DissonanceW is a speed up too!

She has good wave clear and a good auto attack animation. You should be able to pick up a lot of CS when playing Orianna.


Orianna is a very mechanically difficult champion to master. It will take a lot of practice to play her to her full potential. Don’t get us wrong though, she is easy to pick up.

Orianna is quite immobile in the early parts of the game. If she is pushing, she can be susceptible to ganks from the enemy Jungler. Make sure that when you’re pushing, you reposition or have vision around your lane.

Quite vulnerable to all-in and hard engage in team fights. If she gets caught out of position, she is going to die instantly.

Game plan
Early game
0 - 15 min
Orianna is Average

Your goal throughout the laning phase is to poke and harass the enemy in lane. You have a lot of poke, so try to poke the enemy down as often as you can.

Play safe for the first few levels while you land poke on the enemy with your Command: AttackQ. Once they’re low enough, you can commit to an all-in.

Once you’ve hit level 6 and purchased key component items, look to harass and constantly push the enemy into their tower. This will allow you to earn turret plating and increase your gold income.

Mid game
15 - 25 min
Orianna is Average

After your bot lane has moved to the mid lane, rotate to the bot side of the map or somewhere else on the map so you can continue to farm and gain XP.

Try and siege objectives with your team during the mid-game. You have strong poking tools which will allow you to siege objectives with ease. Try to poke the enemy down as much as possible while your team tries to take towers (or the Dragon or Baron).

Delay team fights for as long as possible while you harass the enemy and poke them down with your Command: AttackQ and Command: DissonanceW.

Late game
25+ min
Orianna is Strong

Do not team fight in the later parts of the game unless your Zhonya’s Hourglass and Ultimate Command: ShockwaveR are both up. Delay/ disengage fights if the enemy wants to fight you.

Stay with your team in the late parts of the game. If you get caught out or the enemy initiates a fight while you’re not there, the enemy will win the team fight.

Poke and delay team fights while you and your team harass the enemy and get them low. Once they’re low, engage. You can also look for picks with your abilities to catch someone who is out of position.

Power Spikes
Early game0 - 15 min

Orianna's Command: AttackQ procurement allows her to have a lot of control over the lane. It is a reliable source of damage but will play a significant role during the game's later phases.

Her Command: DissonanceW is a potent ability. It deals a lot of burst damage, and the slow also helps her to disengage from nasty fights.

Getting her Ultimate Command: ShockwaveRwill allow her to have a really impactful presence in the game. The AOE knockup is extremely powerful in tight areas.

Mid game15 - 25 min

Getting more items will increase her burst combo. Her Ultimate Command: ShockwaveR will have a reduced cooldown as well.

Her Command: AttackQ can now be hidden in terrain walls and be used to make plays on unsuspecting enemies. The Command: DissonanceW slow/speedup will play a pivotal role in Orianna's pick potential.

Orianna's Ultimate Command: ShockwaveR will be extremely beneficial during neutral objective fights. It should allow her to prevent enemies from coming near the pit due to the threat of her abilities.

Late game25+ min

She may want to invest in a Zhonya's Hourglass to ensure the preservation of her power. She will be a prime target for assassins, after all.

Her ability to blow enemies up with her combo will skyrocket during this phase of the game. She should always try to land a multi-man Ultimate Command: ShockwaveR during this phase of the game.

The Ultimate Command: ShockwaveR will have a massively short cooldown during this phase of the game. This means that she can use it to single out enemies and kill them if she gets an opportunity to do so.

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