Mobalytics
Item
Tier
Item Bonus
Recipe
Good for
abomination-emblem
Abomination Emblem
a

Unique The holder gains the Abomination trait.

shadow-spatulashadow-sparring-gloves
archangels-staff
Archangel's Staff
a

Each time the wearer casts their spell, they gain Spell Power equal to 35% of their max Mana.

needlessly-large-rodtear-of-the-goddess
archdemons-staff
Archdemon's Staff
a

Each time the holder casts their spell, they gain maximum Health equal to 300% of their maximum Mana. The holder then heals for the maximum Health that was gained from that spellcast.

shadow-needlessly-large-rodshadow-tear-of-the-goddess
assassin-emblem
Assassin Emblem
a

Unique The holder gains the Assassin trait.

spatulasparring-gloves
bloodthirster
Bloodthirster
s

Basic Attacks heal the wearer for 40% of the damage dealt. The first time the wearer would fall below 40% Health, they gain a shield equal to 30% max Health for 5 seconds

bf-swordnegatron-cloak
blue-buff
Blue Buff
s

Unique After casting their spell, the wearer's Mana is set to 20.

tear-of-the-goddesstear-of-the-goddess
bramble-vest
Bramble Vest
a

Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 80/100/150★ magic damage to all nearby enemies (once every 2.5 seconds max).

chain-vestchain-vest
cursed-deathblade
Caustic Deathblade
a

Contributing to a kill grants +15 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 3 stacks). The wearer receives a penalty of -20% max health.

shadow-bf-swordshadow-bf-sword
evil-quicksilver
Caustic Quicksilver
a

Unique The wearer is immune to crowd control, but has 20% less max health.

shadow-negatron-cloakshadow-sparring-gloves
cavalier-emblem
Cavalier Emblem
a

Unique The holder gains the Cavalier trait.

shadow-spatulashadow-chain-vest
chalice-of-malice
Chalice of Malice
s

When combat begins, all allies within 1 hex in the same row gain 40 Spell Power for the rest of combat. The wearer loses 20 Spell Power.

shadow-negatron-cloakshadow-tear-of-the-goddess
chalice-of-power
Chalice of Power
s

When combat begins, the wearer and all allies within 1 hex in the same row gain 25 Ability Power for the rest of combat.

negatron-cloaktear-of-the-goddess
coven-emblem
Coven Emblem
a

Unique The holder gains the Coven trait.

shadow-spatulashadow-tear-of-the-goddess
dark-shroud-of-stillness
Dark Shroud of Stillness
b

Unique When combat begins, shoots a beam straight ahead of and behind them that delays affected enemies' and allies' first spellcast, increasing their max Mana by 65% until they cast. Does not affect the holder.

shadow-chain-vestshadow-sparring-gloves
dawnbringer-emblem
Dawnbringer Emblem
a

Unique The holder gains the Dawnbringer trait.

spatulagiants-belt
deathblade
Deathblade
a

Contributing to a kill grants +10 Attack Damage for the remainder of combat. This effect can stack any number of times (starting at 3).

bf-swordbf-sword
dragons-claw
Dragon's Claw
a

Grants 250 bonus Magic Resist (including components).

negatron-cloaknegatron-cloak
dragonslayer-emblem
Dragonslayer Emblem
a

Unique The holder gains the Dragonslayer trait.

shadow-spatulashadow-needlessly-large-rod
eclipse-cape
Eclipse Cape
b

Unique Every 1.5 seconds, a random enemy within 3 hexes is burned for 25% of their maximum Health over 10 seconds. Any healing they receive is reduced by 50%. The wearer is also burned for 2.5% of their maximum Health every second.

shadow-chain-vestshadow-giants-belt
guardian-fallen-angel
Fallen Guardian Angel
a

Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 70% Health and shed all negative effects. After this effect triggers, the wearer's Attack Speed is reduced by 50%.

shadow-bf-swordshadow-chain-vest
final-whisper
Final Whisper
b

Unique When the wearer inflicts a critical hit, the target's Armor and Magic Resist is reduced by 70% for 5 seconds. The wearer's Armor and Magic Resist are also permanently reduced by 25%.

shadow-recurve-bowshadow-sparring-gloves
force-of-darkness
Force of Darkness
s

Wearer's team gains +2 maximum team size but the player's Little Legends takes 100% extra damage.

shadow-spatulashadow-spatula
force-of-nature
Force of Nature
s

Gain +1 team size.

spatulaspatula
forgotten-emblem
Forgotten Emblem
a

Unique The holder gains the Forgotten Trait.

shadow-spatulashadow-bf-sword
frozen-dark-heart
Frozen Dark Heart
s

Unique All enemies within 2 Hex(es) have their Attack Speed reduced by 35%. Allies within 1 Hex(es) have their Attack Speed reduced by 35%. This does not affect the wearer.

shadow-chain-vestshadow-tear-of-the-goddess
frozen-heart
Frozen Heart
b

Unique Reduces the Attack Speed of enemies within 2 hexes by 25%.

chain-vesttear-of-the-goddess
gargoyle-stoneplate
Gargoyle Stoneplate
b

The holder gains 18 Armor and Magic Resist for each enemy targeting them.

chain-vestnegatron-cloak
evil-gargoyle-stoneplate
Gargoyle Stoneplate of Immortality
b

Every 2 seconds, the wearer heals themselves for 45 Health for each unit targeting them.

shadow-chain-vestshadow-negatron-cloak
giant-slayer
Giant Slayer
b

The holder's spells and basic attacks do 10% bonus damage. If the target has more than 1750 maximum Health, the bonus increases to 80%.

recurve-bowbf-sword
guardian-angel
Guardian Angel
s

Prevents the wearer's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

bf-swordchain-vest
guinsoos-rageblade
Guinsoo's Rageblade
s

Basic Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

needlessly-large-rodrecurve-bow
guinsoos-evil-rageblade
Guinsoo's Sacrificial Rageblade
s

Basic Attacks grant +9% bonus Attack Speed for the rest of combat, but the wearer is dealt 2.5% of their maximum Health each attack. The bonus Attack Speed can stack any number of times.

shadow-needlessly-large-rodshadow-recurve-bow
hand-of-justice
Hand of Justice
a

At the beginning of each planning phase, the wearer gains one of the following: +40 Attack Damage and Ability Power or Basic attacks and spells heal for 40% of damage dealt.

sparring-glovestear-of-the-goddess
hand-of-vengence
Hand of Vengence
s

The holder begins combat with two buffs: +40 Attack Damage and +40 Spell Power; Basic Attacks and Spells heal for 40% of damage dealt After each takedown, if the holder has these buffs, they lose them; if they do not, they get both buffs again.

shadow-sparring-glovesshadow-tear-of-the-goddess
hellion-emblem
Hellion Emblem
a

Unique The holder gains the Hellion trait.

shadow-spatulashadow-recurve-bow
hextech-gunblade
Hextech Gunblade
s

The holder's spells heal them for 33% of the damage dealt. Excess healing fuels a shield that protects the holder against up to 300 damage.

bf-swordneedlessly-large-rod
cursed-hextech-gunblade
Hextech Gunblade of Immortality
b

The holder's spells heal the nearest ally with missing health for 60% of the damage dealt. This heal cannot effect the holder.

shadow-bf-swordshadow-needlessly-large-rod
infinity-edge
Infinity Edge
s

Unique The user gains 75% Critical Strike Chance (including base components). Each point of Critical Strike Chance above 100% is converted to 0.5% Critical Strike Damage.

bf-swordsparring-gloves
ionic-dark-spark
Ionic Dark-Spark
b

Enemies and allies within 2 hex(es) are zapped when they cast an ability, taking magic damage scaling with their max Mana. Enemies take 200% of their max mana, and allies take 50% of their max mana. Whenever an ally or enemy is zapped, the wearer gains 10 Ability Power for the rest of combat.

shadow-needlessly-large-rodshadow-negatron-cloak
ionic-spark
Ionic Spark
b

Enemies within 2 hexes have their Magic Resist reduced by 40% (does not stack). When they cast a spell, they are zapped taking magic damage equal to 225% of their max Mana.

needlessly-large-rodnegatron-cloak
ironclad-emblem
Ironclad Emblem
a

Unique The holder gainst the Ironclad trait.

spatulachain-vest
jeweled-gauntlet
Jeweled Gauntlet
s

The holder's spells can cause critical hits, and holder gains +40% Critical Strike Damage.

needlessly-large-rodsparring-gloves
last-whisper
Last Whisper
s

Unique When the wearer inflicts a critical hit, the target's Armor is reduced by 70% for 5 seconds. This effect does not stack.

recurve-bowsparring-gloves
legionnaire-emblem
Legionnaire Emblem
a

Unique The holder gains the Legionnaire trait.

spatularecurve-bow
locket-of-the-iron-solari
Locket of the Iron Solari
a

When combat begins, the wearer and all allies within 2 hexes in the same row gain a shield that blocks 300/350/450★ damage for 8 seconds.

needlessly-large-rodchain-vest
locket-of-the-dark-solari
Locket of the Silver Lunari
b

When combat begins, the holder and all allies with 2 hexes in the same row gain 70 bonus Armor and Magic Resist, but gain 5 less Mana per attack.

shadow-chain-vestshadow-needlessly-large-rod
morellonomicon
Morellonomicon
s

Unique When the holder deals damage with their spell, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds and reducing healing by 50% for the duration of the burn.

needlessly-large-rodgiants-belt
mor-evil-lonomicon
Mor-evil-lonomicon
s

Unique When the holder deals magic damage with their spell, the spell deals 50% less damage but they burn the target, dealing 100% of the target's maximum Health as true damage over 25 seconds, and reducing healing by 50% for the duration of the burn.

shadow-giants-beltshadow-needlessly-large-rod
nightbringer-emblem
Nightbringer Emblem
a

Unique The holder gains the Nightbringer trait.

shadow-spatulashadow-giants-belt
quicksilver
Quicksilver
a

Unique: The wearer is immune to crowd control for the first 12 seconds of combat.

negatron-cloaksparring-gloves
rabadons-cursed-deathcap
Rabadon's Caustic Deathcap
a

The holder gains 125% additional Ability Power. The holder receives a penalty of -20% Max Health.

shadow-needlessly-large-rodshadow-needlessly-large-rod
rabadons-deathcap
Rabadon's Deathcap
b

The holder gains 50 additional Ability Power.

needlessly-large-rodneedlessly-large-rod
rapid-deathcannon
Rapid Deathcannon
a

Increases the holder's Attack Range by 1 hex. Additionally, the holder gains +40% bonus Attack Speed when there are no enemies within 2 hex. The holder's attacks can no longer miss.

shadow-recurve-bowshadow-recurve-bow
rapid-firecannon
Rapid Firecannon
b

Increases the wearer's Attack Range by 1 hex and grants 20% bonus Attack Speed. The wearer's Basic Attacks can no longer miss.

recurve-bowrecurve-bow
redeemed-emblem
Redeemed Emblem
a

Unique The holder gains the Redeemed trait.

spatulanegatron-cloak
redemption
Redemption
s

The wearer radiates an aura to allies within 1 Hex, healing them for 25% of their missing Health every 5 seconds. Allies affected by the aura take 30% reduced damage from area-of-effect attacks.

giants-belttear-of-the-goddess
villains-bramble-vest
Refracted Bramble Vest
a

Grants 200 bonus Armor (including components).

shadow-chain-vestshadow-chain-vest
dark-dragons-claw
Refracted Dragon's Claw
a

Reduces incoming magic damage by 15%. Negates bonus damage from incoming critical hits.

shadow-negatron-cloakshadow-negatron-cloak
renewer-emblem
Renewer Emblem
a

Unique The holder gains the Renewer trait.

spatulatear-of-the-goddess
revenant-emblem
Revenant Emblem
a

Unique The holder gains the Revenant trait.

shadow-spatulashadow-negatron-cloak
riskthirster
Riskthirster
s

Basic Attacks heal the holder for 40% of the damage dealt. The holder takes 25% of their maximum Health in true damage at the beginning of combat. Each time the holder heals to 90% Health, they gain 40% Attack Speed for 3 seconds (does not stack).

shadow-bf-swordshadow-negatron-cloak
runaans-hurricane
Runaan's Hurricane
s

Basic Attacks fire a bolt at another nearby enemy, dealing 75% of the wearer's Attack Damage and applying on-hit effects. These bolts can critically strike.

recurve-bownegatron-cloak
runaans-evil-hurricane
Runaan's Untamed Hurricane
s

Basic Attacks fire bolts at 2 nearby enemies, dealing 50% of the wearer's Attack Damage. These bolts can critically strike but do not apply on-hit effects.

shadow-negatron-cloakshadow-recurve-bow
poisoned-gauntlet
Sacrificial Gauntlet
s

The holder gains 40% Critical Strike Damage, and magic and true damage from their Ability can critically strike. The first time the holder casts their Ability each combat, they gain an additional 20% Critical Strike Chance for the remainder of combat (this bonus is also applied to the first Ability cast). Each time the holder casts their Ability, they deal 15% of their maximum Health to themselves as true damage.

shadow-needlessly-large-rodshadow-sparring-gloves
cursed-infinity-edge
Sacrificial Infinity Edge
s

Unique Grants 75% Critical Strike Chance (including components). Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage. The wearer also gains 30% critical strike damage. Each time the wearer crits, they deal 3% of their maximum HP to themselves as true damage.

shadow-bf-swordshadow-sparring-gloves
lack-of-redemption
Sacrificial Redemption
b

The wearer radiates an aura to all allies on the board, and heals them for 25% of their missing Health every 5 seconds. Each time this happens, the wearer damages themselves for 5% of their current health as true damage.

shadow-giants-beltshadow-tear-of-the-goddess
shroud-of-stillness
Shroud of Stillness
a

Unique When combat begins, shoots a beam straight ahead that delays affected enemies' first spellcast, increasing their max Mana by 35% until they cast.

sparring-gloveschain-vest
skirmisher-emblem
Skirmisher Emblem
a

Unique The holder gains the Skirmisher trait.

spatulabf-sword
spear-of-shojin
Spear of Shojin
s

The holder's basic attacks restore 5 Mana on-hit.

bf-swordtear-of-the-goddess
evil-giant-slayer
Spectral Giant Slayer
a

The holder's Abilities and attacks do 50% bonus damage if the target has more than 1100 maximum health.

shadow-bf-swordshadow-recurve-bow
cursed-spear-of-shojin
Spectral Spear of Shojin
s

The holder's basic attacks restore an additional 14 Mana on-hit. The holder deals 15% less damage.

shadow-bf-swordshadow-tear-of-the-goddess
spellweaver-emblem
Spellweaver Emblem
a

Unique The holder gains the Spellweaver trait.

spatulaneedlessly-large-rod
statikk-shiv
Statikk Shiv
b

Every third Basic Attack from the wearer deals 70 magic damage to 4 enemies. Critical strikes from this effect reduce the targets' Magic Resist by 60% for 6 seconds.

recurve-bowtear-of-the-goddess
evil-statikk-shiv
Statikk Stiletto
a

Every other Basic Attack from the wearer unleashes a chain lightning, dealing 70 magic damage to 4 enemies. The lightning can critically strike, dealing bonus damage and reducing the target's Magic Resist by 60% for 6 seconds. The wearer recieves a penalty of -33% Attack Damage

shadow-recurve-bowshadow-tear-of-the-goddess
sunfire-cape
Sunfire Cape
a

At the start of combat and every 2.5 seconds thereafter, a random enemy within 2 hexes is burned for 25% of their maximum health over 10 seconds. Any healing they receive is reduced by 50%.

chain-vestgiants-belt
thiefs-gloves
Thief's Gloves
b

At the beginning of each planning phase, the wearer equips 2 temporary items. Temporary items increase in power based on your player level (consumes 3 item slots).

sparring-glovessparring-gloves
titans-resolve
Titan's Resolve
b

When the wearer takes damage or inflicts a critical hit, they gain 3 Attack Damage and Ability Power. Stacks up to 25 times, at which point the wearer gains 25 Armor and Magic Resistance, and increases in size.

chain-vestrecurve-bow
titans-explosive-resolve
Titan's Revenge
b

Every 3 seconds, the holder's next attack deals 25% of the total damage they have taken since the last empowered attack as true damage.

shadow-chain-vestshadow-recurve-bow
trap-claw
Trap Claw
b

Blocks the first enemy spell that hits the wearer, and stuns the spell's caster for 4 seconds.

giants-beltsparring-gloves
cursed-thiefs-glove
Trickster's Glove
a

Consumes 3 Item Slots At the beginning of each planning phase, the wearer equips 2 temporary items. These Items are always full shadow items.

shadow-sparring-glovesshadow-sparring-gloves
explosive-zephyr
Turbulent Zephyr
b

Unique When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 8 seconds. The wearer also banishes themselves for 3 seconds.

shadow-giants-beltshadow-negatron-cloak
zzrot-dark-portal
Unstable Zz'Rot Portal
b

When the wearer dies, a Construct with 500 Health arises to continue the fight. When it dies it deals 500 true damage to enemies within one hex. Unstable Zz’Rot Portal that arise from summoned units are 50% effective.

shadow-giants-beltshadow-recurve-bow
explosive-trap-claw
Vengeful Trap Claw
b

Blocks the first enemy spell that hits the wearer, then teleports them to the spell's caster, and causes both units to start targeting eachother. They deal 20% increased damage to eachother.

shadow-giants-beltshadow-sparring-gloves
very-dark-blue-buff
Very Dark Blue Buff
a

Unique After casting their spell, the wearer's Mana is set to 15. If the wearer has less than 60% health, this is increased to 50.

shadow-tear-of-the-goddessshadow-tear-of-the-goddess
warmogs-armor
Warmog's Armor
b

Grants 1000 bonus Health (including components).

giants-beltgiants-belt
warmogs-poison-armor
Warmog's Sacrificial Armor
b

Grants 1800 bonus Health (including components), but the wearer loses 60 Health each second.

shadow-giants-beltshadow-giants-belt
zekes-evil-herald
Zeke's Bleak Herald
a

When combat begins, the holder reduces the Attack Speed of all allies within 1 hexes in the same row by -20% Attack Speed. The holder then gains +40% Attack Speed for each affected ally.

shadow-giants-beltshadow-bf-sword
zekes-herald
Zeke's Herald
s

When combat begins, the wearer and all allies within 1 hex in the same row gain 25% bonus Attack Speed for the rest of combat.

bf-swordgiants-belt
zephyr
Zephyr
s

Unique When combat begins, the wearer summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. This effect pierces CC immunity.

negatron-cloakgiants-belt
zzrot-portal
Zz'Rot Portal
a

At the start of combat, the wearer taunts enemies within 2 hexes for 1 second. When the wearer dies, a Construct with 1500/2250/3000 (Scales with Stage) Health arises and taunts all nearby enemies again. Zz’Rot Portal Voidspawns that arise from summoned units are 25% effective.

giants-beltrecurve-bow