


Grant 15% bonus Attack Damage and 15 bonus Ability Power. Abilities and attacks deal 30% more damage to shielded enemies.



Unique: The holder gains the Mascot trait.



Unique: Grant 10 bonus Ability Power. Magic or true damage from an Ability burns the holder's target, dealing 10% of the target's maximum Health as true damage over 10 seconds and reducing healing by 30% for the duration of the burn.



Heal adjacent allies for 15% of their missing Health every 5 seconds. Affected allies take 25% less multi-target damage for 5 seconds (damage reduction does not stack). Aura Item



Unique: Grant 250 bonus Health. Every 2 seconds, an enemy within 2 hexes is burned for 10% of their maximum Health as true damage over 10 seconds, and reducing healing by 30% for the duration.



Combat start: Grant 20% Attack Speed to the holder and allies within 1 hex in the same row. Aura item



Unique: Grant 15% bonus Attack Speed. Combat start: summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.