


Grant 15% bonus Attack Damage and 15 bonus Ability Power. Abilities and attacks deal 30% more damage to shielded enemies.



Grant 2 effects: +15% Attack Damage and 15 Ability Power, Attacks and Abilities heal for 10% of damage dealt. Each round, randomly increase 1 of these effects by 30%.



Unique: Grants 20% bonus Attack Damage and 15% Critical Strike Chance. Damage from an Ability can critically strike.



Grant 15 bonus Ability Power and 15% Critical Strike Chance. Damage from an Ability can critically strike.



Unique: Grant 10% bonus Attack Damage. Dealing physical damage from an attack or Ability reduces the target's Armor by 50% for 5 seconds. This effect does not stack.



Unique: Grants 20% bonus Attack Speed. Combat start: immune to crowd control for 15 seconds.



Unique: The holder gains the Renegade trait.



Unique: Combat start: Shoot a beam that delays the first cast of affected enemies by 35%.