Ability

Tahm Kench devours his target, storing them in his belly for 3 seconds and dealing magic damage damage over the duration. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 40% reduced damage. If they die while inside, Tahm Kench spits out a random item component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets they impact. Deals 50% damage on CC Immune targets.
Damage:
900/1350/30000
Tahm Kench Stats
Health
1000 / 1800 / 3240
Armor
60
MR
60
Damage
70 / 126 / 227
Speed
0.55
Range
DPS
39 / 69 / 125
Mana
30 / 60
Recommended Items

Bramble Vest
20
20



Dragon's Claw
20
20



Rabadon's Deathcap
10
10


Tahm Kench Synergies
Mercenary
Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase vs a player, dice rolls add loot to the chest. The longer you've gone without opening the chest, the luckier the dice.
3
Roll 2 dice
5
The dice are even luckier!
7
Upon winning, roll a 3rd die that grants bonus loot.
Glutton
An ally from the bench can be fed to Tahm Kench once per planning phase, permanently granting him either Ability Power, Health, Armor, or Magic Resist. To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
1
Bonus Active