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Mobalytics

Thresh · Builds

Support

Support

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

75% AP

25% AD

Top
Jungle
Mid
Bot
Support

Rank

8 / 47

Role

Support

Tier

Current tier

S

Win Rate

50.2

%

Pick Rate

7.8

%

Ban Rate

3.0

%

Thresh Build

Support  Patch 11.2

Most Popular

Win Rate 60.4% based on 3 893 matches

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Mobalytics

Win Rate 60.4%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

60.4%
Mobalytics

Optional

58.6%
Matchup Specific
vs Champion
Win Rate

Leona

59.3%

Lulu

61.5%

Senna

65.7%
Top Players
Player name
Win Rate
S

Shunrim

60.0%
E

Ermin

75.0%
W

Wannabe

0.0%
Runes
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
Spells

D

F

Items
Skill order

Q

E

W

Skills

Death Sentence
Dark Passage
Flay
The Box
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W
Situational Items
Mikael's Blessing
Zeke's Convergence
Abyssal Mask
Frozen Heart
Force of Nature
Gargoyle Stoneplate
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Damnation
DamnationP

Enemy champions, large minions, and large monsters that die near Thresh drop a Soul for 8 seconds. Epic monsters drop 2 souls instead. Thresh collects these Souls which grants him ability power and bonus armor.

Death Sentence
Death SentenceQ
Cooldown: 20 / 18 / 16 / 14 / 12 secondsCost: 70 manaRange: 1075

Active: Throws out his scythe in the target direction, becoming unable to move or attack while it is in flight. The scythe stops at the first enemy hit, dealing magic damage and stunning them for 1.5 seconds. He also forms a tether between himself and the target. Hitting an enemy reduces this ability's cooldown by 3 seconds.

Recast: Thresh dashes to the tethered enemy, becoming able to attack again upon arrival. Thresh can cast any of his abilities while in flight, barring his Ultimate.

Dark Passage
Dark PassageW
Cooldown: 22 / 20.5 / 19 / 17.5 / 16 secondsCost: 50 / 55 / 60 / 65 / 70 manaRange: 950

Active: Thresh throws his lantern to the target location which lands after 0.5 seconds, lasting for 6 seconds or until he moves too far away from it.

Thresh and the first allied champion to come near the lantern are granted a shield for 4 seconds. An ally can select the lantern, while in the proximity of it, dashing to Thresh's current location and gaining the shield.

Flay
FlayE
Cooldown: 9 secondsCost: 60 / 65 / 70 / 75 / 80 manaRange: 500

Passive: Basic attacks deal bonus magic damage, based on the time spent not auto-attacking enemies, up to 10 seconds.

Active: Sweeps his chain in the target direction, dealing magic damage to enemies hit, knocking them in the chain's direction, and slowing them for 1 second.

The Box
The BoxR
Cooldown: 140 / 120 / 100 secondsCost: 100 manaRange: 450

Surrounds himself with a pentagon of spectral walls, each one lasting for 5 seconds. The walls break upon contact with an enenmy champion, dealing magic damage to the target and slowing them by 99% for 2 seconds. Enemies hitting any other wall beyond the first take no damage and are slowed for 1 second.

Quick tips to play Thresh

Thresh has very good roaming potential once he has Boots of Mobility. Look to roam often once you’ve purchased these Boots to get a lead.

Bait out dashes or abilities that can be used to dodge your Death SentenceQ to make landing abilities much easier.

Place vision around objectives to try and get picks before sieging or taking an objective. One good Death Sentence Death SentenceQ on a target can turn the game around.

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