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Mobalytics

Nautilus · Builds

Tank

Tank

Hard

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

100% AP

0% AD

Top
Jungle
Mid
Bot
Support

Rank

7 / 47

Role

Support

Tier

Current tier

S

Win Rate

49.7

%

Pick Rate

3.8

%

Ban Rate

4.5

%

Nautilus Build

Support  Patch 11.2

Most Popular

Win Rate 60.6% based on 2 112 matches

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Mobalytics

Win Rate 60.6%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

60.6%
Mobalytics

Optional

58.7%
Matchup Specific
vs Champion
Win Rate

Thresh

59.6%

Leona

58.5%

Senna

63.7%
Top Players
Player name
Win Rate
H

Harmony

100.0%
Runes
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
Spells

D

F

Items
Skill order

Q

W

E

Skills

Dredge Line
Titan's Wrath
Riptide
Depth Charge
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Redemption
Gargoyle Stoneplate
Zeke's Convergence
Dead Man's Plate
Randuin's Omen
Locket of the Iron Solari
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Staggering Blow
Staggering BlowP

Auto-Attacks deal bonus physical damage and root his target for a duration. This effect can't occur on the same target more that one time every few seconds.

Dredge Line
Dredge LineQ
Cooldown: 14 / 13 / 12 / 11 / 10 secondsCost: 60 manaRange: 1150

Throws his anchor in a target direction. If it comes in contact with an enemy, Nautilus drags the anchor towards him, along with the unit that he hit. Nautilus dashes forward as well. This ability does magic damage and roots the target for a brief duration. On hitting terrain, Nautilus simply dashes to that location and 50% of the cooldown, and the mana cost of the ability is refunded.

Titan's Wrath
Titan's WrathW
Cooldown: 12 secondsCost: 80 manaRange: 350

Shields himself up to 6 seconds. As long as the shield persists, his auto-attacks deal bonus magic damage over 2 seconds to all enemies around him and his target.

Riptide
RiptideE
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 secondsCost: 50 / 60 / 70 / 80 / 90 manaRange: 600

Creates 3 waves of explosions that move away from him. Each wave deals magic damage and slows the enemies hit for 1.5 seconds.

Depth Charge
Depth ChargeR
Cooldown: 120 / 100 / 80 secondsCost: 100 manaRange: 825

Sends out a homing ability to the enemy champion of his choice which deals magic damage to the target upon impact, and knocks up that target, along with any other target in the path between Nautilus and his target.

Quick tips to play Nautilus

Hold on to your Dredge LineQ until the enemy has miss positioned or used their escape ability. Using your Dredge LineQ and missing it will leave you vulnerable to damage and poke.

When the enemy is sieging one of your Towers or is trying to poke, use your Dredge LineQ to catch out them out of position while they’re overextended. Picking someone off is a good way of winning a fight or preventing the enemy from taking an objective.

While Nautilus is quite slow, you do have really good roaming potential as you have a lot of CC. Look to roam after recalling before heading back to the bottom lane.

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