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Mobalytics

Malphite · Builds

Tank

Tank

Easy

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

75% AP

25% AD

Top
Jungle
Mid
Bot
Support

Rank

1 / 69

Role

Top

Tier

Current tier

S

Win Rate

51.1

%

Pick Rate

4.8

%

Ban Rate

12.7

%

Malphite Build

Top  Patch 11.1

Most Popular

Win Rate 56.0% based on 23 595 matches

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Mobalytics

Win Rate 56.0%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

56.0%
Mobalytics

Highest Win Rate

56.2%
Matchup Specific
vs Champion
Win Rate

Darius

53.2%

Camille

56.6%

Garen

47.6%
Top Players
Player name
Win Rate
x

xCruel

50.0%
U

Ushuala

50.0%
E

Exork

40.0%
Runes
Sorcery
Summon Aery
Arcane Comet
Phase Rush
Nullifying Orb
Manaflow Band
Nimbus Cloak
Transcendence
Celerity
Absolute Focus
Scorch
Waterwalking
Gathering Storm
Inspiration
Hextech Flashtraption
Magical Footwear
Perfect Timing
Future's Market
Minion Dematerializer
Biscuit Delivery
Cosmic Insight
Approach Velocity
Time Warp Tonic
Spells

D

F

Items
Skill order

Q

E

W

Skills

Seismic Shard
Thunderclap
Ground Slam
Unstoppable Force
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W
Situational Items
Frozen Heart
Abyssal Mask
Dead Man's Plate
Spirit Visage
Zhonya's Hourglass
Thornmail
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Granite Shield
Granite ShieldP

Gains increased percentage size equal to 8% of his total armor.

He also shields himself for 10% of his maximum health. The shield will last until it is broken, and it refreshes if he has not taken any damage for a few seconds.

Seismic Shard
Seismic ShardQ
Cooldown: 8 secondsCost: 70 / 75 / 80 / 85 / 90 manaRange: 625

Send a rolling rock towards a target enemy that deals magic damage. Malphite gains bonus movement speed, while the target loses movement speed for 3 seconds upon impact.

Thunderclap
ThunderclapW
Cooldown: 12 secondsCost: 30 / 35 / 40 / 45 / 50 manaRange: 400

Passive: Gains bonus armor which is tripled when Granite Shield is active.

Active: Malphite's next auto-attack gains bonus range and deals bonus physical damage on-hit. Remaining auto-attacks within the next 5 seconds also trigger an on-hit cone, which deals physical damage to all enemies hit in the direction of the initial target.

Ground Slam
Ground SlamE
Cooldown: 7 secondsCost: 50 / 55 / 60 / 65 / 70 manaRange: 400

Slams the ground, dealing magic damage and crippling all nearby enemies for a few seconds.

Unstoppable Force
Unstoppable ForceR
Cooldown: 130 / 105 / 80 secondsCost: 100 manaRange: 1000

Dashes unstoppably to the target location, deals magic damage and knocks any enemy near his arrival point.

Quick tips to play Malphite

You’re weak in the early game. Try and avoid skirmishing with the enemy especially if they’re strong in the early game.

In team fights, you can either look for a multi-person knockup with your Ultimate Unstoppable ForceR, or try to isolate a target that’s overextended and too far forward.

Avoid team fighting until you have your Ultimate Unstoppable ForceR up. Without it, you’re not very good in team fights.

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