Mobalytics

Yasuo · Builds

Fighter

Fighter

Severe

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

12% AP

88% AD

Top
Jungle
Mid
Bot
Support

Rank

18 / 31

Role

Bot

Tier

Current tier

B

Win Rate

49.2

%

Pick Rate

0.6

%

Ban Rate

10.1

%

Yasuo Build

Bot  Patch 11.1

Most Popular

Win Rate 55.8% based on 2 191 matches

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Mobalytics

Win Rate 55.8%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

55.8%
Mobalytics

Optional

51.5%
Matchup Specific
vs Champion
Win Rate

Jhin

55.7%

Kai'Sa

57.1%

Ezreal

61.0%
Top Players
Player name
Win Rate
N

Navio

100.0%
N

Navio

100.0%
P

Patrik

66.7%
Runes
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Spells

D

F

Items
Skill order

Q

E

W

Skills

Steel Tempest
Wind Wall
Sweeping Blade
Last Breath
1
Q
2
E
3
W
4
Q
5
Q
6
R
7
Q
8
E
9
Q
10
E
11
R
12
E
13
E
14
W
15
W
16
R
17
W
18
W
Situational Items
Guardian Angel
Phantom Dancer
Blade of The Ruined King
Wit's End
Mercurial Scimitar
Spirit Visage
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Way of the Wanderer
Way of the WandererP

Yasuo doubles his total critical strike chancee from all other sources, but his critical strikes deal reduced damage.

Yasuo also gains flow for moving around on the map. At 100 stacks of flow, and upon taking damage from enemy units, Yasuo consumes all the flow stacks to shield himself.

Steel Tempest
Steel TempestQ
Cooldown: 4 secondsCost: 0 manaRange: 475

Thrusts his sword in the target direction, dealing physical damage to enemies hit. This ability can critically strike. If this ability hits an enemy, Yasuo gains a Gathering Storm stack for 6 seconds. On gaining two stacks of Gathering Storm, this ability consumes all the stack to unleash a whirlwind that travels in the target direction, which deals the same damage and knocks up all enemies hit for a second.

Wind Wall
Wind WallW
Cooldown: 30 / 27 / 24 / 21 / 18 secondsCost: 0 manaRange: 400

Creates a wall of wind in the target direction which slowly drifts forward and blocks all hostile non-turret projectiles that attempt to pass through it.

Sweeping Blade
Sweeping BladeE
Cooldown: 0.5 / 0.4 / 0.3 / 0.2 / 0.1 secondsCost: 0 manaRange: 475

Dashes a fixed distance toward the target enemy unit, dealing magic damage to them. Yasuo cannot dash to the same target more than once every few seconds.

Last Breath
Last BreathR
Cooldown: 80 / 55 / 30 secondsCost: 0 manaRange: 1400

Blinks to a knocked up enemy and holds them airborne while generating maximum flow and dealing physical damage. For the next 15 seconds, Yasuo's critical strikes gain 50% bonus armor penetration.

Quick tips to play Yasuo

Weave through the minion wave with your Sweeping BladeE while always leaving at least 1 minion untouched so you can get out after trading.

Wait for the optimal time to use your Last BreathR. Don’t just engage whenever anyone gets knocked up as you might be going in 1v5.

Refrain from using your Windwall Wind WallW unless you need to use it. You never know when it will come in handy to protect you from incoming ganks or global Last BreathRs.

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