See how pro players and one-trick ponies build your favorite champions with our new Pro Builds feature!
Fighter
Easy
Power Spike (Early, Mid, Late)
Playstyle
Damage Type
25% AP
75% AD
Rank
2 / 62
Role
Tier
Current tier
Win Rate
51.2
%
Pick Rate
4.7
%
Ban Rate
3.3
%
Most Popular
Win Rate 56.4% based on 298 matches
Import this build directly into your game client:
Most Popular
Win Rate 56.4%
Recommended builds
Most Popular
56.4%Matchup Specific
Yorick
52.4%Garen
49.8%Urgot
57.9%Carnarius v2
75.0%Nasus Main
0.0%D
F
Starter ItemsTime Target
@ 16 sec
Early Items
@ 5 min
Core Items
@ 21 min
Full Build
Q
E
W
Skills
Gains bonus life steal based on level
Nasus empowers his next auto-attack, making it unstoppable and gaining bonus range and damage on it. If this ability kills its target, Nasus gains 3 stacks. The stacks are increased to 12 if he kills a Champion, large minion or large monster with this ability.
Slows and cripples the target drastically for 5 seconds.
Creates a zone at the target location, dealing magic damage to all enemies within it. The zone also deals magic damage per second and reduces the armor of all the enemy units inside it.
Gains bonus health, armor, and magic resistance on activating. He will also increase in size and gain bonus range on his auto-attacks. He will deal bonus magic damage to all enemy units around him and his Q will have its Cooldown reduced by half.
Stacks Q mean a lot for Nasus, but surviving the laning phase is more important. Be prepared to give up a few stacks
Q in order to keep your health bar topped up.
As Nasus isn’t very strong in the early game, try and avoid fighting. If you get killed early on or blow Flash, you’ll be vulnerable and will fall behind.
Nasus is a late-game monster and should look to split push during the mid and late game. But, if your team needs you in team fights, be prepared to group and help your team.
Find an error or
want to give some feedback
Easy
Easy
Average
Average
Easy