Nasus has insane late game damage if he has been able to get tons of stacks with his Q.
Is an easy champion to pick up and understand. His game plan is pretty much the same in each game too.
Nasus is a really good split pusher and should be looking to split push and open up the map during the later parts of the game. He can be incredibly hard to stop if he is ahead. While he is drawing pressure, his team can siege or fight elsewhere.
Incredibly weak early game. This means he needs to play safe and avoid trading until he’s got quite a few levels under his belt.
Has a lot of poor matchups. In the current meta, he will struggle to lane against a lot of enemy champions.
Relies heavily on the late game to win. As games end around or before the 30-minute mark, his late-game carry potential is lessened.
0 - 15 min
Your champion is weak in the early game. Avoid fighting until you have quite a few levels behind you. Once you have an item and some levels under your belt, you can look for skirmishes with the enemy.
Focus on farming and picking up as much farm as possible in the early game. This will make you more of a threat in the later parts of the game.
Rotate and move around the map if your bot lane decides to rotate to the top lane after securing the bottom lane tower.
15 - 25 min
Focus on gaining stacks during the mid-game. It is important to continue stacking your Q otherwise, you’ll fall behind.
Rotate around the map and assist your teammates if you have to. But, don’t over commit to help them especially if you can secure objectives.
Draw pressure while your team tries to siege objectives elsewhere to open up the map.
Split push and focus on securing towers while your team groups elsewhere on the map. Try to draw pressure while your team is able to get something done somewhere else on the map.
Be prepared to group with your team when you’re unable to get any more objectives alone.
When you do team fight, make sure you peel for your carries. Use your W to slow the enemy frontline and then focus the nearest enemy champion in the fight.
Nasus' level 6 is a significant power spike as he can actually properly duel with enemies now. It will give him a massive advantage when dealing with enemy laners who are pushed up and run down by him.
Nasus is very weak early on and can be bullied hard due to the lack of HP and stacks on his Q. His main goal will be to farm and stack up to decimate the opposition during the later parts of the game.
Nasus' first item will give him a damage and survivability boost in the lane. It will bring him one step closer to achieving his most potent form in the game, but he should still focus on farming and stacking up his Q.
Nasus will have a decent amount of stacks and will take part in team fights now. He should be a threat to all the squishy targets in the enemy team.
He will have multiple items now, which will make it easier for him to run down the enemy laner and the enemy team. It will increase his damage output massively as well.
At level 11, he will have two points in his Ultimate R. This will increase both his tankiness and kill pressure at the same time. His Passive will help him a lot when it comes to diving into the enemy backline and surviving.
Nasus will have a massive amount of stacks during this phase of the game. This can easily let him one-shot enemy carries who are un-peeled for by the enemy team.
Nasus' tankiness will be a force to reckon with as he legit won't die as long as he finds a target to use his Q on. This will provide his team with a reliable front liner.
His main power spike is during this phase of the game, as he will have multiple items, multiple stacks, and will be able to blatantly all-in and pick enemy champions off at his will.