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Mobalytics

Gnar · Builds

Fighter

Fighter

Severe

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

25% AP

75% AD

Top
Jungle
Mid
Bot
Support

Rank

26 / 62

Role

Top

Tier

Current tier

B

Win Rate

51.3

%

Pick Rate

5.7

%

Ban Rate

4.8

%

Gnar Build

Top  Patch 11.4

Most Popular

Win Rate 58.4% based on 18 475 matches

Import this build directly into your game client:

Mobalytics

Win Rate 58.4%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

58.4%
Mobalytics

Highest Win Rate

58.5%
Matchup Specific
vs Champion
Win Rate

Garen

57.9%

Camille

59.0%

Riven

58.1%
Top Players
Player name
Win Rate
G

GoB

75.0%
A

Awaken

69.2%
B

BOSS

66.7%
Runes
Resolve
Grasp of the Undying
Aftershock
Guardian
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Domination
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Spells

D

F

Items

Starter ItemsTime Target

Doran's Blade
Health Potion
Stealth Ward

@ 14 sec

Early Items

Hearthbound Axe
Boots

@ 5 min

Core Items

Stridebreaker
Plated Steelcaps
Sterak's Gage

@ 22 min

Full Build

Stridebreaker
Plated Steelcaps
Sterak's Gage
Thornmail
Dead Man's Plate
Force of Nature
Skill order

Q

W

E

Skills

Boomerang Throw / Boulder Toss
Hyper / Wallop
Hop / Crunch
GNAR!
1
Q
2
W
3
E
4
Q
5
Q
6
R
7
Q
8
W
9
Q
10
W
11
R
12
W
13
W
14
E
15
E
16
R
17
E
18
E
Situational Items
Randuin's Omen
Gargoyle Stoneplate
Black Cleaver
Blade of The Ruined King
Chempunk Chainsword
Spirit Visage
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Rage Gene
Rage GeneP

Mini Gnar: When in mini form, Gnar gains bonus Movement Speed, attack range, attack speed growth and attack speed

Rage Gene: Mini Gnar generates Rage over 2 seconds upon dealing or taking damage. At maximum rage, casting an ability or waiting for 4 seconds will transform him into Mega Gnar for 15 seconds. After that, Gnar will return to Mini form and his Rage Gene Passive will be placed on a 15 second Cooldown.

Mega Gnar: Gains a different set of abilities and gains increased AD, Health, armor, and magic resistance. He simultaneously loses the mini form bonuses.

Boomerang Throw / Boulder Toss
Boomerang Throw / Boulder TossQ
Cooldown: 20 / 17.5 / 15 / 12.5 / 10 secondsCost: 0 manaRange: 1100

Gnar throws a boomerang forward in a line that deals physical damage and slows enemies for 2 seconds. The boomerang returns to Gnar in a fixed-line after reaching its maximum range or hitting an enemy, dealing 50% damage to subsequent targets.

Catching the boomerang while in mid-air refunds 40% of its Cooldown maximum cooldown.

Hyper / Wallop
Hyper / WallopW
Cooldown: 7 secondsCost: 0 manaRange: 0

Every Hyper 2 third attack or ability on the same target within 3.5 seconds deals bonus magic damage and grants bonus Movement Speed.

Hop / Crunch
Hop / CrunchE
Cooldown: 22 / 19.5 / 17 / 14.5 / 12 secondsCost: 0 manaRange: 475

Gnar leaps to a target location, gaining bonus attack speed for 4 seconds. If Gnar lands on a unit he will bounce further in the same direction.

Landing on an enemy deals physical damage and slows them by 80% for 0.5 seconds.

GNAR!
GNAR!R
Cooldown: 90 / 60 / 30 secondsCost: 0 manaRange: 590

Mini Gnar: Increases W's bonus movement speed

Mega Gnar: Knocks back nearby enemies in a target direction, dealing physical damage and slowing them by an amount. Enemies that hit terrain take 50% bonus damage and are stunned instead.

Quick tips to play Gnar

When against melee champions, use your range advantage to harass enemies. Whenever they have 2 stacks on them, make sure you auto-attack or use your Boomerang Throw / Boulder TossQ to proc your Hyper / WallopW.

Try to delay a team fight for as long as possible while you stack your Rage Bar. When it’s up, force a fight before you go back to Mini Gnar.

Before using your Hop / CrunchE aggressively, take a look at the mini-map to make sure the enemy Jungler is not nearby and ready to engage once you’ve overextended.

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