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Mobalytics

Fizz · Builds

Assassin

Assassin

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

100% AP

0% AD

Top
Jungle
Mid
Bot
Support

Rank

2 / 69

Role

Mid

Tier

Current tier

S

Win Rate

51.7

%

Pick Rate

3.0

%

Ban Rate

8.5

%

Fizz Build

Mid  Patch 11.4

Most Popular

Win Rate 55.3% based on 7 868 matches

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Mobalytics

Win Rate 55.3%

Recommended builds
Build
Win Rate
Mobalytics

Most Popular

55.3%
Mobalytics

Optional

52.6%
Matchup Specific
vs Champion
Win Rate

Katarina

56.0%

Zed

54.3%

Yasuo

57.2%
Top Players
Player name
Win Rate
m

mrospf

50.0%
Runes
Domination
Electrocute
Predator
Dark Harvest
Hail of Blades
Cheap Shot
Taste of Blood
Sudden Impact
Zombie Ward
Ghost Poro
Eyeball Collection
Ravenous Hunter
Ingenious Hunter
Relentless Hunter
Ultimate Hunter
Precision
Overheal
Triumph
Presence of Mind
Legend: Alacrity
Legend: Tenacity
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Spells

D

F

Items

Starter ItemsTime Target

Corrupting Potion
Stealth Ward

@ 15 sec

Early Items

Hextech Alternator
Boots

@ 5 min

Core Items

Night Harvester
Sorcerer's Shoes
Lich Bane

@ 22 min

Full Build

Night Harvester
Sorcerer's Shoes
Lich Bane
Zhonya's Hourglass
Rabadon's Deathcap
Morellonomicon
Skill order

W

E

Q

Skills

Urchin Strike
Seastone Trident
Playful / Trickster
Chum the Waters
1
W
2
E
3
Q
4
E
5
E
6
R
7
E
8
W
9
E
10
W
11
R
12
W
13
W
14
Q
15
Q
16
R
17
Q
18
Q
Situational Items
Void Staff
Mejai's Soulstealer
Banshee's Veil
Cosmic Drive
Lich Bane
Nashor's Tooth
FiltersFilters
SectionsSections

Matchups Overview

General information

Skills
Nimble Fighter
Nimble FighterP

Fizz is permanently Ghosted and takes reduced pre-mitigation damage.

Urchin Strike
Urchin StrikeQ
Cooldown: 8 / 7.5 / 7 / 6.5 / 6 secondsCost: 50 manaRange: 550

Dashes a fixed distance towards the target enemy, dealing magic damage to them along with 100% AD damage.

Seastone Trident
Seastone TridentW
Cooldown: 7 / 6.5 / 6 / 5.5 / 5 secondsCost: 30 / 40 / 50 / 60 / 70 manaRange: 600

Passive: Fizz's auto-attacks cause them to take magic damage every 0.5 seconds for 3 seconds which refreshes on-hit.

Active: Fizz next Auto-attack deals bonus magic damage and gains bonus range. If this ability kills its target, its Cooldown is reduced to 1 second and the mana cost is refunded.

Playful / Trickster
Playful / TricksterE
Cooldown: 16 / 14.5 / 13 / 11.5 / 10 secondsCost: 90 / 95 / 100 / 105 / 110 manaRange: 400

Fizz becomes untargetable and vaults to a target location. He can re-cast it after a 0.15-second delay. On re-cast, Fizz will dash towards the target location and deal magic damage to nearby enemies. If Fizz does not re-cast the spell, he will splash onto the ground below and deal magic damage whiles slowing enemies for 2 seconds.

Chum the Waters
Chum the WatersR
Cooldown: 100 / 85 / 70 secondsCost: 100 manaRange: 1300

Fizz throws a lure to a target location. If this lure hits an enemy Champion, it sticks to them and after 2 seconds, a shark emerges at the position of the lure, dealing magic damage and knocking aside surrounding enemies. It also slows them for 2 seconds. The damage, slow, eruption radius and knockback distance are increases based on how far the lure travels.

Quick tips to play Fizz

Try and go for extended trades as frequently as possible. Focus on using your Urchin StrikeQ and Seastone TridentW to trade with while holding on to your Playful / TricksterE to escape with.

Spend your mid-game split pushing and duelling enemies who try to stop you. If you need to group, flank from the side with your Ultimate Chum the WatersR.

If you can't pick up kills in the mid lane, look to roam with your Ultimate Chum the WatersR.

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Featured combo
Featured combo image
Urchin Strike
Q
Chum the Waters
R
Playful / Trickster
E
Playful / Trickster
E
AA
Seastone Trident
W
AA

To hide your Shark, Q then mid dash R followed by a quick double tap of E to get into range for AA W damage.

Hard
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