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Assassin
Hard
Power Spike (Early, Mid, Late)
Playstyle
Damage Type
100% AP
0% AD
Rank
25 / 48
Role
Tier
Current tier
Win Rate
50.7
%
Pick Rate
4.9
%
Ban Rate
12.5
%
Most Popular
Win Rate 50.0% based on 18 037 matches
Import this build directly into your game client:
Most Popular
Win Rate 50.0%
Recommended builds
Most Popular
50.0%Optional
48.2%Matchup Specific
Hecarim
48.5%Lee Sin
51.5%Kha'Zix
49.1%Imm0rtalKing
48.0%Kurt Guterres
61.9%Critical
44.4%D
F
Starter ItemsTime Target
@ 14 sec
Early Items
@ 5 min
Core Items
@ 22 min
Full Build
Q
W
E
Skills
Evelynn gains Demon Shade after not attacking or performing any action which breaks stealth for 4 seconds. Attacking or taking damage from an enemy will break Demon Shade and put it on cooldown.
Demon Shade: While below a certain health threshold, Evelynn heals herself every second. From level 6, she also gains Camouflage.
Evelynn launches a projectile in a target direction, dealing magic damage to the first enemy (excluding towers) hit. Hitting a monster will refund 50% of the Q Cooldown. For the next 4 seconds, enemies she auto-attacks or uses abilities on will take magic damage.
It can be recast 3 times after the initial cast, which will result in Evelynn unleashing a line of deadly spikes in the direction of her target. They will take magic damage if they are within range and any enemy within the path of those spikes will also take damage.
Evelynn applies a curse on a target enemy or monster for 5 seconds. Evelynn's next attack or ability will slow the curse afflicted target by 65%. If the target is cursed for 2.5 seconds, she will also charm the target. If the target is an enemy champion, she will reduce their magic resistance as well.
Evelynn dashes to a target and whips them with her lashers. It applies on-hit effects and deals magic damage. Evelynn also gains bonus Movement Speed for a small duration. This ability becomes empowered when she gets Demon Shade and she deals bonus damage to the target.
Evelynn becomes untargetable and blinks back 700 units after dealing with devastating amounts of damage to all targets in her ability area. Units take more damage if they are below 30% of their maximum Health.
Pre-level 6, try and avoid duelling the enemy Jungler. You’re not very strong until you’ve got your Ultimate R and your invisibility.
Avoid going for risky picks when your Ultimate R is down. You need it to execute enemies and when it’s down, you’ll find it harder to kill the enemy.
Make sure you’re invisible before approaching a lane so you do not get spotted by wards. Ideally, change form while you’re in your jungle.
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