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AstralAstral

After each player combat, gain an Astral Orb. The combined star level of your Astral champions increases the quality of the orb. Astral champions gains bonus Ability Power.

3

5 Ability Power

5

30 Ability Power; orb value increases

8

75 Ability Power

DarkflightDarkflight

The unit in the Darkflight hex is sacrificed at start of combat, granting a copy of a random item they have to each Darkflight champion, and bonus health to each. Emblems and non-craftable items are corrupted when they're copied, instead becoming Darkflight Essence.

2

600 Health

4

800 Health

6

1000 Health

8

1800 Health

DragonDragon

Dragons require 2 team slots, provide +3 to their marked trait and gain additional bonuses based on how many Dragons are on your team.

1

500 Health

2

20 Armor, 20 Magic Resist

3

10% Bonus Damage

4

+1 team size

5

10% Attack Speed

GuildGuild

Grant a unique bonus to your team; Guild allies gain double the amount. Increases for each Guild member in play! Sejuani: +130 Health Twitch: +13% Attack Speed Zippy: +8 Armor and Magic Resist Jayce: +5 Attack Damage and Ability Power Bard: +2 Mana per attack Emblem: +4% Omnivamp

1

100% Guild bonus

2

110% Guild bonus

3

120% Guild bonus

4

130% Guild bonus

5

140% Guild bonus

6

150% Guild bonus

7

165% Guild bonus

8

180% Guild bonus

JadeJade

Summon movable Jade Statues that grow in power. Each combat, allies adjacent to a statue gain Attack Speed and maximum Health healing every 2 seconds. When a statue is destroyed, it deals 33% of its Health as magic damage to nearby enemies.

3

1 statue, +2% healing, +10% Attack Speed

5

2 statues, +3% healing, +25% Attack Speed

7

3 statues, +5% healing, +45% Attack Speed

9

4 statues, +8% healing, +88% Attack Speed

LagoonLagoon

Lagoon units gain bonus Ability Power and Attack Speed. A Seastone appears on the board that grants loot as Lagoon units cast Abilities over time.

3

8 Ability Power, 8% Attack Speed

6

30 Ability Power, 30% Attack Speed

9

55 Ability Power, 55% Attack Speed

12

200 Ability Power, 200% Attack Speed

MirageMirage

Mirage champions gain a different Trait bonus from game to game. Variations: Electric Overload, Warlord, Pirate, Dawnbringer, Executioner, Spellsword, Duelist.

2

Bonus Varies

4

Bonus Varies

6

Bonus Varies

8

Bonus Varies

RagewingRagewing

Innate: Convert Mana to Rage; Attacks generate 15 Rage. After casting an Ability, enrage for 4 seconds: +30% Attack Speed but can’t gain Rage. Gain bonus stats when enraged.

2

60% Attack Speed, 15% Omnivamp

4

120% Attack Speed, 30% Omnivamp

6

205% Attack Speed, 50% Omnivamp

8

280% Attack Speed, 75% Omnivamp

ScalescornScalescorn

If you don't have a Dragon on your team, Scalescorn champions deal bonus magic damage and take 20% reduced damage from enemies with more than 1900 Health.

2

15% magic damage

4

50% magic damage

6

115% magic damage

ShimmerscaleShimmerscale

Grants exclusive random Shimmerscale items. You can remove Shimmerscale items by benching the holder.

3

1 unique item

5

2 unique items

7

4 unique items

9

5 unique items, which includes Crown of Champions

TempestTempest

After 8 seconds, lightning strikes the battlefield. Enemies are stunned for 1 second and take a percent of their maximum Health as true damage. Tempest champions gain increased damage.

2

5% lightning damage,10% increased damage

4

15% lightning damage, 30% increased damage

6

25% lightning damage, 60% increased damage

8

35% lightning damage, 120% increased damage

WhispersWhispers

Whispers damage shrinks enemies, reducing their Armor and Magic Resist by 40% for 6 seconds. When they damage a shrunken enemy, Whispers gain stacking bonuses.

2

+1 Attack Damage and Ability Power

4

+3 Attack Damage and Ability Power

6

+6 Attack Damage and Ability Power