The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.
Has a chance to double rangers' attack speed for the next 3 seconds.
100% Chance to activate 2.5x Attack Speed
Increase Crit Damage and Crit Chance of assassins.
50% Crit Damage + 10% Crit Chance
150% Crit Damage + 20% Crit Chance