Assassin
Increase Crit Damage and Crit Chance of assassins.
3
50% Crit Damage + 10% Crit Chance
6
150% Crit Damage + 20% Crit Chance
Berserker
Passive: Berserkers jump to the nearest enemy. Have a chance to hit all units in a cone with their attacks.
3
45% Chance
6
100% Chance + 25 Attack Damage
Ranger
Has a chance to double rangers' attack speed for the next 3 seconds.
2
35% Chance
4
80% Chance
6
100% Chance to activate 2.5x Attack Speed
Soulbound
The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.
2
Is Active