Synergies
Alchemist
Alchemists ignore unit collision and never stop running.
Avatar
An Avatar's Origin Element is counted twice for trait bonuses.
Berserker
Passive: Berserkers jump to the nearest enemy. Have a chance to hit all units in a cone with their attacks.
Mage
After casting a spell, Mages have a chance to double cast.
Predator
Any damage a predator deals to an enemy below 25% HP will execute them.
Ranger
Has a chance to double rangers' attack speed for the next 3 seconds.
Soulbound
The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.