We've added a new Expert Video guide for our S tier Spirit Sivir comp!
Demon
Demon basic attacks have a 40% chance to burn 20 mana from their target and gain mana in return.
2
15 Mana Returned
4
30 Mana Returned
6
45 Mana Returned
Dragon
Dragons gain increased resistance to Magic Damage
2
All Dragons gain 75% resistance to Magic Damage
Exile
If an Exile has no adjacent allies at the start of combat, they gain a shield equal to 100% of their maximum health.
1
Gain a shield equal to 100% of maximum health.
Glacial
Attacks from Glacials have a chance to stun for 1.5s.
2
20% Chance to Stun
4
33% Chance to Stun
6
50% Chance to Stun
Hextech
At the start of combat, launch a pulse bomb that temporarily disables nearby enemy items for 7 seconds.
2
Within 1 Hex
4
Within 2 Hexes
Ninja
Ninjas gains bonus Attack Damage and Ability Power. Ninja trait only activates when you have exactly 1 or all 4 Ninjas.
1
Ninjas gains +50 Attack Damage and Ability Power
4
Ninjas gain +80 Attack Damage and Ability Power
Noble
Nobles has grant 50 armor and 50 magic resistance and basic attacks restore 30 health on-hit.
3
1 Random Ally
6
All Allies
Phantom
Phantoms curse a random enemy at the start of combat, setting their HP to 100.
2
Curse a random enemy at the start of combat, setting their HP to 100
Pirate
Pirates earn up to 4 additional gold after combat against another player.
3
Earn up to 4 additional gold after combat against another player
Robot
Robots start combat at full mana.
1
Robots start combat at full mana
Void
Void units deal true damage.
2
One random void champion deals true damage this combat
4
All your void champions deal true damage this combat
Wild
Wild attacks generate stacks of Fury (up to 5). Each stack gives 10% attack speed.
2
Wild allies only
4
All allies and their basic attacks can't miss