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Vi · Guide

Fighter

Fighter

Easy

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

0% AP

100% AD

Top
Jungle
Mid
Bot
Support
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Vi Strengths & Weaknesses
Strengths

Her early game Jungle power is a force to be reckoned with as she dishes out a lot of damage in any duel if she manages to land all her abilities. Her Denting BlowsW allows her to tank with ease too.

Very good objective control and sustain due to her Passive and her damage. Can easily get her team an early dragon lead, after successfully ganking a lane with her Vault BreakerQ.

Her Ultimate Assault and BatteryR can allow her to focus a target down, which has two uses depending on her role in the game. Either she can use it to peel someone off her carries, or she can use it to get to a high priority carry (like Vayne for instance).

Weaknesses

Pre-6, if Vi misses her Vault BreakerQ when trying to gank a lane, she will have nothing to follow up with. She will be over extended and may even die for it.

Her kit allows her to go in like a champ but she will have no way out after that. If she goes in too deep, she can easily be killed, which will translate to easy objectives for the enemy team.

Falls off during the late game due to all the enemies building defenses. She is then left to either peel for her team or look for flanks in order to assassinate the enemy carry (probably at the expense of her own life).

Game plan
Early game
0 - 15 min
Vi is Average

Your goal in the early game is to gank as often as possible to get your allies ahead. You are a strong early game Jungler, so make sure you try to exploit your early advantage.

Look to secure objectives whenever they’re up. This will give your team an advantage as the game goes along.

Find a healthy balance between ganking your allies, farming your jungle and securing objectives. Make sure you do not fall behind in XP by trying to constantly gank.

Mid game
15 - 25 min
Vi is Strong

Continue to pick up and secure jungle camps whenever possible. Not falling behind in the mid-game is crucial as a Jungler, so make sure you continue to farm!

As you’re a Jungler, you need to try and secure every Drake during the mid-game. Getting them and securing the Dragon Soul for your team will increase your chances of winning the game.

Look for picks with your team. If you can pick someone off, make the call for Baron or Dragon to further your lead.

Late game
25+ min
Vi is Weak

After going in with your Ultimate Assault and BatteryR, be prepared to fall back and peel for your allies in late game team fights.

To make getting on the enemy backline easier, group with your team but stay off to the side. If you flank from an unwarded bush, the enemy will find it harder to react to your all-in. Avoid splitting or being away from your team in the late game as the enemy will force a fight while you’re gone.

Play around your Ultimate Assault and BatteryR in the later parts of the game. Avoid fighting unless your Ultimate Assault and BatteryR is up. Fighting with out it will make the late game team fights much harder. Delay fights and be prepared to disengage if it’s still on cooldown.

Jungle pathing

Blue side

Red side

Early Game
Early Game
Power Spikes
Early game

Her Denting BlowsW procurement should help a lot with Jungle clears and early game duels.

Her Passive should help her stay healthy during this phase of the game. It will also help her in duels, especially once she gets her Vault BreakerQ.

Getting her Ultimate Assault and BatteryR will be an essential power spike for Vi. She will now have a reliable source of all-in, which can be extended with her Vault BreakerQ.

Mid game

Once she gets her core items, she should be able to do a lot more in duels. Her burst damage is massive once she manages to complete her Trinity Force.

She should be focusing on ganking overextended lanes and then going straight for neutral objectives. It will empower her and her team.

Vi will be very powerful against immobile enemies. It may be wise to target lanes that have immobile champions in them.

Late game

Her Ultimate Assault and BatteryR will be on a very short cooldown during this phase of the game. It will let her find picks and all-in enemies frequently.

Due to her items, she will literally blow up any squishy she manages to land her Vault BreakerQ on. She should play around vision to achieve this.

Vi can frontline for her team as well. Her Denting BlowsW allows her to be a tank buster, and she should be peeling for her carries if one of them is ahead.

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