Vi • counters

champion classes fighter

Fighter

Easy difficulty

Power Spike (Early, Mid, Late)

Early

Mid

Late

Playstyle

Damage Type

0% ap

100% ad

Jungle

Win  51.6%  Pick 3.1%  Ban 0.4%

Vi Worst lane matchups

Based on the average gold difference at min 15 (GD@15), Vi loses the lane to:

Jarvan IV

- 191.2

GD@15

Elise

- 158.2

GD@15

Hecarim

- 140.5

GD@15

Fiddlesticks

- 130.8

GD@15

Warwick

- 118.5

GD@15

Kha'Zix

- 115.8

GD@15

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Vi Best lane matchups

Based on the average gold difference at min 15 (GD@15), Vi counters:

Rammus

+ 319.9

GD@15

Evelynn

+ 232.7

GD@15

Master Yi

+ 168.0

GD@15

Shaco

+ 139.7

GD@15

Zac

+ 133.4

GD@15

Lee Sin

+ 40.8

GD@15

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Vi Game counter picks

Based on the win percent vs champs in all roles, Vi loses the most against:

Diana

43.4%

Win Rate

Soraka

43.5%

Win Rate

Ahri

43.9%

Win Rate

Viktor

45.5%

Win Rate

Sejuani

46.1%

Win Rate

Garen

46.3%

Win Rate

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Vi Best game matchups

Based on the win percent vs champs in all roles, Vi counters:

Lucian

60.5%

Win Rate

Gragas

59.4%

Win Rate

Sylas

58.7%

Win Rate

Yuumi

58.3%

Win Rate

LeBlanc

58.1%

Win Rate

Veigar

57.9%

Win Rate

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Vi Counter tips

Laning Against

In the early game, Vi struggles heavily with the inability to set up her damage if she misses Vault Breaker

ViQQ

. Having any amount of mobility will make Vi borderline useless because she cannot get off Denting Blows

ViWW

in a timely manner. Hold on to your dash until she is closer to escape.

Due to Vi's heavily long cool-downs, she usually does fairly well in short bursts where she lands her Vault Breaker

ViQQ

or in very long trades where she can apply one or two shields from her Passive. Kit around her and keep your distance to limit her damage output.

Vi will oftentimes attempt to Flash-Vault Breaker

ViQQ

onto an enemy to catch them off guard. When you see Vi come out of the fog of war with a fully charged Vault Breaker

ViQQ

, prepare to Flash.

Strategy VS

Coming into mid game, Vi finally becomes a force to be reckoned with. Having lots of vision to ensure that you do not get caught by her Vault Breaker

ViQQ

into Assault and Battery

ViRR

combo is essential to maintaining tempo and avoiding unnecessary deaths.

Vi's win condition during this time period is usually to Assault and Battery

ViRR

the enemy ADC or Mage. Positioning is key here in order to defend your carries from this extremely telegraphed

ViRR

Vi typically requires a large amount of gold to properly do her job. Most solo-queue Vi players will go Trinity Force which costs a huge amount of gold and leaves her relatively squishy for a bruiser. Make you have the ability to burst her down before she is able to one shot your ADC.

Power Spikes

Level 6 is the first power spike. This will enable her to deal an extreme amount of damage and increase her kill threat. Usually, Vi will immediately path towards bot side to get a pick on the enemy bot laners and grab a free Dragon. The easiest counter toward this is ward and don't die.

Vi's second major power spike is Trinity Force. She becomes a borderline assassin, able to deal huge amounts of damage toward any squishy target. But, she is able to be killed very quickly by high burst damage and she will be really squishy.

Vi's final major power spike comes from the item combination of Sterak's Gage and Guardian Angel. This dynamic item duo allows her to dive without fear, tank a massive amount of damage, deal huge amounts of damage. That being said, she still is extremely susceptible to crowd control.

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