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Miss Fortune·Support Guide

Marksman

Marksman

·

Easy

Power Spike

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TierD-
Win rate45.1%
Pick rate0.7%
Ban rate0.7%
Miss Fortune Top
Miss Fortune Jungle
Miss Fortune Mid
Miss Fortune Bot
Miss Fortune Support
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Miss Fortune Strengths & Weaknesses
Strengths

Miss Fortune has tons of poke with her Make It RainE. She can also use her Double UpQ to burst down enemies in the lane.

Her Ultimate Bullet TimeR is great when paired with team compositions with lots of CC as she can deal tons of AOE damage to the enemy.

She will win auto-attack trades with the enemy in the bot lane. Even though she builds AP, she will still beat the enemy Support when trading autos.

Weaknesses

Her lack of an escape tool leaves her vulnerable to ganks, all-ins and lots of damage. This makes it harder for her to survive in lane.

Relies heavily on her mana pool in the early game to deal damage. Although, she can auto-attack for extra poke.

This champion is pretty immobile and is prone to CC. If they get caught out by any CC, they will probably die. In particular, when she channels her Ultimate Bullet TimeR she is vulnerable.

Game plan
Early game
0 - 15 min
Miss Fortune is Strong

Each point in your Make It RainE will increase your overall damage in this matchup. It will allow you to force enemies off the minion wave while giving your ADC enough safety to farm.

Level 3 is a massive power spike. You will have access to all your basic abilities and you will be able to run enemies down with your poke while ensuring that no one can get to you.

Keep controlling the lane brushes at all times and do your best to make sure that you can ward up around the lane consistently. It will allow you to stay safe and poke enemies consistently.

Mid game
15 - 25 min
Miss Fortune is Strong

Stay with your ADC throughout the mid-game. If you move away from them, they will be an easy target for the enemy. Make sure you’re always near at least 1 ally.

Look for picks with your Jungler to get kills and increase your lead. If you kill a key target, you could make the call for Baron.

Group and stay with your team at all times. Do not split push or avoid grouping unless you have a good reason to be away from them.

Late game
25+ min
Miss Fortune is Average

Watch your positioning in the late game. Focus on kiting and auto-attacking the nearest enemy champion. Avoid walking too far forward so you do not get caught out and focused by the enemy.

You must stick with your team in the late game. Do not move around the map or go anywhere unless someone is with you. Be a part of neutral objective fights as much as you can

Stand towards the back end of your team near your main carry. Avoid walking too far away from anyone in the late game. Getting caught out will result in the enemy being able to push their advantage and finish the game.

Power Spikes
Early game0 - 15 min

Miss Fortune’s first major power spike is once she hits level 4/5. This is because she would’ve put multiple points in her Make It RainE which can deal a lot of damage to a squishy enemy.

When Miss Fortune has completed her first component item, her damage output will increase dramatically and she can easily blow the enemy up when she has more levels under her belt.

At level 6, Miss Fortune will unlock her Ultimate Bullet TimeR. This in conjunction with her Make It RainE will deal a lot of damage to the enemy in a short amount of time. Look to poke the enemy down and then channel your Ultimate Bullet TimeR to finish them off.

Mid game15 - 25 min

Once she has 2 points in her Ultimate Bullet TimeR, she will easily be able to take over team fights and disrupt them as well. Her positioning will be the defining factor from now.

Her first ability will be maxed out at level 9. This will significantly boost her damage and will let her one-shot squishies.

Miss Fortune excels at team fights. This is due to her Ultimate Bullet TimeR and Passive combined with her kiting potential. She just needs some peeling to become a demon in team fights.

Late game25+ min

Three points in her Ultimate Bullet TimeR will give her a massive power spike. The ability will dish out a lot of damage and have a very short cooldown, so team fights will be frequent.

Her life steal combined with her damage and mobility during the late game will make her really good in team fights. She will just need to maintain proper positioning.

She will have multiple items during this phase of the game. It will allow her to dish out tons of damage and one-shot squishy champions. Prolonged team fights will see her winning effortlessly.

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