Really good poke and wave clear with his Q. The slow also allows him set ganks for his Jungler and allows him to whittle his laner down.
His W can allow him to heal a lot of health in dire situations. Being a point and click, it is quite easy to land and can easily change the tide of a fight.
The initial cast of his E allows him to dash to a certain location. This can allow him to dodge skillshots and also get on an immobile or vulnerable carry.
His Ultimate R is completely dependent on the enemy team comp. If the enemy has lacklustre ultimates, Sylas won’t be able to do much.
If used improperly, his W can get him killed due to him getting displaced to another location. If the enemy purchases Grievous Wounds, they can easily counter this heal by a good amount.
Proper vision placement can ruin his chances of being able to flank the enemy team with his E. He won’t be able to effectively impact a fight when he can’t flank the enemy team.
0 - 15 min
This champion is an early game bully. Play aggressive throughout the laning phase to get kills. If you can get a kill or two, you can snowball your lead pretty quickly.
Whenever your Ultimate R is up, you can look for aggressive plays to try and kill the enemy. Your Ultimate R is a great trading tool which makes you much stronger.
Keep the minion wave even or slightly closer to your side of the map early on. This will allow you to run the enemy down while protecting yourself from ganks. If you keep pushing when you’re not ahead, you will be unable to run the enemy down and you’ll be an easy target for the enemy Jungler.
15 - 25 min
Split push during the mid-game and try to secure side objectives. Avoid grouping when your Ultimate R is down.
Group with your team when your Ultimate R is up. Rotate from the side lane to wherever your team is and look for a pick with your Ultimate R.
Peel for your allies in team fights. As you’re tanky, you’re rather weak unless your carries are alive (depending on your build path). Thus, keeping them alive is key in team fights. Be prepared to peel for them when necessary.
Peel for your carries in late game team fights to increase the chances of your team winning the fight. If they die at the beginning, you will not be able to win the fight alone.
Stick with your team in the late game. Do not split up or walk away from them otherwise the enemy may try to pick you off or initiate a 4v5 fight when you’re away from your team.
Focus the nearest enemy champion to your carries and work as a team to take down the enemy one by one. If you focus the backline alone, you may be an easy target for the enemy and may die quickly. By focusing on the nearest champion, you will survive for longer and keep your carries alive.
Getting his W should help him immensely in the lane. The heal is really potent and can turn the tide of a fight in a second.
His Q makes up for some strong ranged poke. The slow allows him to catch up to the target with his E.
Sylas' main power spike is when he gets his Ultimate R. His spike will be directly proportional to the strength of the ultimates in the enemy team.
He becomes a lot more potent as he keeps getting his items. It allows him to both heal more and dishes out more damage using his Q.
His E is perfect for fights when everyone is clustered together. He may even opt to go in on an enemy with his W if he is ahead of everyone.
His level eleven powerspike is healthy as well. His damage output increases significantly, and he can frequently use his Ultimate R (stolen ones).
Sylas excels at making picks during this phase of the game. His E and E should allow him to catch up to any squishy target and blow them up very quickly.
The additional damage from his Passive should help him a lot during this phase of the game. Combined with his Q damage and slow, it makes up for a lot of his burst damage.
Sylas may want to get a Zhonya's Hourglass to preserve his powerspike. He will also need to play around vision and look for flanks when he can.
Find an error or
want to give some feedback