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Soraka · Guide




Power Spike (Early, Mid, Late)


Damage Type

100% AP

0% AD

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Soraka Strengths & Weaknesses

Can sustain both herself as well as the friendly laner throughout the laning phase. Her StarcallQ empowered Astral InfusionW provides a lot of healing as well.

Her EquinoxE is very advantageous in grouped fights. It can send the enemy team into disarray and forces them to play defensively.

Her Ultimate WishR allows her to impact any fight on the map with ease. This allows her to change the results of skirmishes and duels throughout the game.


Extremely squishy early on and is very susceptible to burst/poke damage. She can be easily gotten rid of if she gets crowd controlled.

Improper usage of her EquinoxE can give windows to the enemy team to all-in Soraka or her laner partner. Trying not to use it for poke is Soraka’s best bet.

Her healing can easily be reduced with the purchase of a Grievous Wounds item. She is also countered by enemies who have some form of dash which they can use to dodge her StarcallQ.

Game plan
Early game
0 - 15 min
Soraka is Average

Harass the enemy throughout the laning phase with your StarcallQ. Your goal is to constantly harass the enemy whenever possible and get kills.

After destroying the bottom lane tower, rotate to the mid lane and try to take that tower. This will open up the map and give your team a gold lead. Poke and harass the enemy Mid laner and force them away from the objective to make it easier to secure the mid lane tower.

Keep a constant eye on the minimap and your allies health. Use your Ultimate WishR on allies that are low and have the potential to turn around and win the fight or survive. Avoid wasting your Ultimate WishR on allies that are going to die even with your Ultimate WishR.

Mid game
15 - 25 min
Soraka is Average

As a Support, you’re quite vulnerable and can easily be killed when going to ward, when you’re moving around the map, and when you’re alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times.

Keep a constant eye on what major objective is spawning next. If it’s spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key.

Watch your positioning in team fights and try to heal up whoever needs it the most. Try to keep your ADC or main carry alive for as long as possible.

Late game
25+ min
Soraka is Strong

Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective.

Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is.

Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.

Power Spikes
Early game

Her StarcallQ procurement is a massive powerspike for her in the lane. The poke and healing are excellent to stay in the lane for long periods.

Her EquinoxE is another strong ability that can turn the tide of an entire fight. The AoE silence is good for chain CC'ing enemies who have already been CC'd.

Once she gets her Ultimate WishR, she becomes mighty and can save almost everyone on the map. The ability is also useful to keep people from near-death situations.

Mid game

Getting her core items will help her a lot during this phase of the game. She spikes with AP and heals power, so the more, the better.

Her Ultimate WishR can be a game-changer during this phase of the game. It will be instrumental in skirmishes and will allow her team to win a lot of fights.

Her Astral InfusionW heal becomes very potent during this stage of the game. The enemies will also be investing more towards Grievous Wounds items to negate her healing (which is an obstruction for their main build path).

Late game

She should be uber-powerful during this stage of the game. Her ability to keep her allies alive will tilt the enemy team, and her EquinoxE disengage/engage is pretty decent.

Assassin's will have a hard time against her due to her EquinoxE. She may also opt to get a Zhonya's Hourglass to tilt them further.

Her Astral InfusionW will be on a very low cooldown now and will heal for a lot. This ability will be the mainstay of her kit and will allow her to win games easily.

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