Lulu can keep her allies alive for a long period of time with her E and Ultimate R in team fights. This increases her allies ability to deal damage and survive team fights.
You have a lot of poke thanks to your Q and E. This can allow you to win 1v1 fights with the enemy. You can also use your E to shield yourself rather than using it on the enemy.
Has tons of utility that can assist her in a plethora of scenarios. Lulu is a solid pick and can fit into plenty of team compositions.
This champion is pretty immobile and is prone to CC. If they get caught out by any CC, they will probably die.
Has less carry potential compared to a lot of other Supports. Lulu relies on her team to carry while she provides them with heals and shields.
Lulu is a squishy champion with low hit points. This makes her pretty vulnerable and easy to kill. Picking your fights and avoiding constant trading is key to winning.
0 - 15 min
During the laning phase, focus on poking the enemy down to gain a health advantage. When the enemy is low, commit to an all-in.
Try your hardest to keep your ADC alive for as long as possible in lane. Provide them with shields whenever they need them.
After destroying the bottom lane tower, rotate to the mid lane and try to take that tower. This will open up the map and give your team a gold lead.
15 - 25 min
As a Support, you’re quite vulnerable and can easily be killed when going to ward, when you’re moving around the map, and when you’re alone. To reduce the chances of dying and getting caught out of position, try and stick with your team at all times.
Keep a constant eye on what major objective is spawning next. If it’s spawning soon, make sure you place vision around the objective as quickly and as safely as possible before retreating to safety. Having vision around major objectives is key.
Look for picks during the mid-game. If you can pick someone off with the help from your allies, you can abuse their death timer to earn more gold and possibly take a tower, an objective or get more kills.
Ward major objectives and place vision in high traffic areas in the late stages of the game. Keep them warded so you can see the enemy move around the map and see them starting the objective.
Stay with your team at all times. Avoid moving around the map alone so you do not get caught out. Getting caught out will result in your team having to play 4v5. Do not ward alone unless you know where the enemy is.
Peel for your allies as much as possible. Keeping them alive for as long as possible in team fights is a must in order to win the game.
Lulu's first power spike is at level two when she has access to two basic abilities. Depending on which ability combo she chooses, she will be able to do various things in the lane.
Her E and Q are quite strong individual spells for the game's entirety. The E shielding and Passive transfer are quite strong, while the W buff/debuff can single-handedly decide the fight's outcome.
The central power spike is achieved when Lulu gains access to her Ultimate R. Besides not being affected by Ignite, it allows her to enable her carry to the fullest.
As Lulu keeps getting her items, she should be getting more powerful. These items help her enable her carry even further while keeping them safe from assassination attempts.
Lulu's W will come in quite handy during this phase of the game. It is especially effective against the assassin's trying to kill her carry.
One crucial power spike is when Lulu hits level eleven and puts another point in her Ultimate R. This is the point where Lulu becomes the ultimate enabler in the game.
Lulu's W is still an essential spell during this phase of the game. The reduced cooldown only adds to her benefits.
Her Ultimate R will be an essential spell for her team and her carry. It will have a very short cooldown, which means that her team can take up multiple fights in a short duration.
Proper positioning from Lulu's end will make sure that she is unkillable. As long as she is untouched, she should be able to enable her team correctly.
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