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Kog'Maw · Guide

Marksman

Marksman

Average

Power Spike (Early, Mid, Late)

Playstyle

Damage Type

50% AP

50% AD

Top
Jungle
Mid
Bot
Support
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Kog'Maw Strengths & Weaknesses
Strengths

His Bio-Arcane BarrageW can single handedly turn a fight into his favor. The damage is enough to shred through tanks and squishies alike.

His Ultimate Living ArtilleryR makes it very hard for the enemy to not take poke damage. This is especially true if Kog’Maw is going for the AP build.

With proper peel, he can take over a game quite easily due to his Caustic SpittleQ and Bio-Arcane BarrageW. He also has some amount of self-peel with his Void OozeE, but it is better for him to maintain his distance from CC.

Weaknesses

Very immobile which can make him a prime target for engage champions. Once engaged upon, he can do nothing unless he gets some help from his teammates.

Once his Bio-Arcane BarrageW is down, he will be useless unless he has some sort of item or numbers advantage. His Bio-Arcane BarrageW forms the core of his entire kit so if the enemy waits it out, he won’t be as effective.

When going for the AD build, his Ultimate Living ArtilleryR is next to useless in terms of both utility and damage. It also costs a high amount of mana which is really bad for Kog’Maw.

Game plan
Early game
0 - 15 min
Kog'Maw is Weak

Kog’Maw is rather weak in the early game. Play safe and avoid fighting until you have a few levels under your belt.

Avoid fighting in the early game. Instead, focus on farming and gaining as much gold and XP as possible. Once you have a few levels behind you, you can start to fight.

Once you’ve destroyed the bottom lane tower, rotate to the mid lane and try to take that tower down to open up the map.

Mid game
15 - 25 min
Kog'Maw is Average

Stay grouped with your team at all times in the mid-game. If you’re alone, you will be an easy target for the enemy team.

Play safe and avoid getting too cocky if you’re not ahead. If you get caught out in the mid-game when Baron is up, the enemy will be able to take it for free. Only play aggressive if your allies are nearby and ready to help you.

Stay with your Support at all times. Like we suggested, it’s important that you’re always with your Support in the mid-game otherwise you’ll be an easy target.

Late game
25+ min
Kog'Maw is Strong

Continue grouping with your team and staying near your Support. If you’re ever too far forward, the enemy may look to pick you off. Stay towards the backside of your team.

Watch your positioning at all times in team fights. Try to stay at the maximum distance possible to increase your chances of dishing out damage and surviving the team fight.

Try and use the range from your Bio-Arcane BarrageW and the poke from your Living ArtilleryR to harass the enemy as often as possible before a team fight occurs. Do this without putting yourself in a poor position if possible.

Power Spikes
Early game0 - 15 min

He will keep spiking with every point in his Bio-Arcane BarrageW. This means that he will dish out a lot of damage when that ability is active and will melt through health bars.

At level six, Kog'Maw will gain access to his Ultimate Living ArtilleryR. This is important as the poke damage is really beneficial in taking down low on health enemies.

His first item component will give him a damage boost and take more trades in the lane. He will have to be careful about over-extending and being caught out, though.

Mid game15 - 25 min

His Bio-Arcane BarrageW will be maxed out at level 9. This is terrible news for the enemy team as they will get melted down if they can't get to Kog'Maw in time to kill him.

Level 11 allows Kog'Maw to deal a lot of poke damage to the enemies. The vast range also allows him to take down low-health enemies recalling in the distance.

He will be perfect during the mid-game, provided he doesn't get collapsed on and shut down. CC is his worst enemy, and Kog'Maw will have to keep an eye on his flanks at all times.

Late game25+ min

Kog'Maw will have multiple items during this phase of the game. This will result in him dealing a lot of damage to enemies and just carving a way through the enemy frontline.

Kog'Maw is very squishy and can be killed quickly in the late game by assassins or enemies with tons of CC. He will have to rely on his team to help him survive.

Getting 3 points in his Ultimate Living ArtilleryR will amplify the poke damage dealt by the ability. It will also be a good finishing ability when dealing with low-health enemies.

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