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Akshan·Top Guide

Marksman

Marksman

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Average

Power Spike

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TierA-
Win rate51.5%
Pick rate1.8%
Ban rate10.4%
Akshan Top
Akshan Jungle
Akshan Mid
Akshan Bot
Akshan Support
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Akshan Strengths & Weaknesses
Strengths

Akshan has tons of mobility thanks to his Heroic SwingE. It can allow him to move around the lane with ease, and get on to the enemy laner quickly.

Akshan can bring back his dead allies if he can kill the enemy who killed them. This is great, especially in the later stages of the game where death timers are quite long.

His Going RogueW allows him to get out of sticky situations and allow him to be camouflaged for a long period of time if he stays near a wall.

Weaknesses

Akshan doesn’t do too well into ranged matchups and champs with easy to land CC as he will be unable to use his Heroic SwingE aggressively.

His Ultimate ComeuppanceR can be interrupted pretty easily. You have to be very careful when trying to use it otherwise the enemy will cancel its channel.

Versus poke or champions with a lot of wave clear, it is going to be near impossible for you to roam and help your allies as the enemy will keep you pushed in or take your tower while you’re roaming.

Game plan
Early game
0 - 15 min
Akshan is Average

The early game should be mainly focused on taking short trades against the enemy with your auto-attacks and Passive. Do not go for an extended trade unless the enemy's primary ability is on cooldown.

If you manage to shove the wave in, try to roam with your Going RogueW. If it so happens that the enemy side laners are low, you can quickly Heroic SwingE in and get some kills.

Your Ultimate ComeuppanceR will help you a lot in this game but make sure that you position correctly. Remember that you can use the ability while you're Heroic SwingE'ing, so ensure that you don't just stand still while it is locking up.

Mid game
15 - 25 min
Akshan is Average

During the middle game, make sure you are not ADC'ing consistently. Clean up kills when possible but don't get too close to CC heavy champs else, you will definitely get killed.

Use your Heroic SwingE carefully in this phase of the game. The goal is to ensure that you never get caught off-guard by a skill shot that has the potential to CC you.

Your Going RogueW will come in very handy during this phase of the game. Stay in the backline and keep poking the enemies till your team all-ins them. Once the battle is done, go in for the cleanup kills.

Late game
25+ min
Akshan is Average

This is the phase of the game where you will be dealing a ton of damage. You can use your Heroic SwingE more liberally to get some kills from now on.

Your Ultimate ComeuppanceR will be on a short cooldown, so ensure that you use it quite frequently. It will definitely help you with chunking out enemies who have already taken some damage.

If you have allies who have CC built into their kit, try to stick near them. You should always focus on the CC'd target and kill them when you get a chance. Also, if the enemy has an assassin, try to shadow them and see if you can get the kill on them if they assassinate your allies.

Power Spikes
Early game0 - 15 min

Akshan can look for an early aggressive play once he unlocks both his AvengerangQ and his Heroic SwingE. He can look for an aggressive play if he has been able to bully the enemy down at level 1.

One Akshan has backed and picked up his first component item, his damage output and ability to trade increases. He should look for aggressive plays once he has brought his first component item.

Level 6 is good for Akshan. This is because he unlocks his Ultimate ComeuppanceR. It can help him secure kills and execute the enemy laner.

Mid game15 - 25 min

At level 9, Akshan will max out his AvengerangQ. This is really important for Akshan as maxing his AvengerangQ offers him a lot of extra damage.

When Akshan puts the second point in his Ultimate ComeuppanceR at level 11, he will find it quite easy to execute enemies.

At this stage of the game, teams will be grouping. Akshan’s Going RogueW will be really good at this stage of the game because he can bring back a recently deceased ally.

Late game25+ min

Putting the third and final point in Akshan’s Ultimate ComeuppanceR at level 16 is really beneficial for him. In the late game, depending on his items, he may be able to dish out tons of damage to a squishy target.

At level 13, Akshan will max out his Heroic SwingE. The additional mobility is very powerful in the later stages of the game.

Once again, as teams will be grouping in the late game, if he can get the shut down on a marked enemy, he can bring an ally back to life which could turn the tide of the game.

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