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Team comps

Dawnbringer Karma

Last updated 3 hours ago for 11.9 Patch

Tier

s

Synergies

dawnbringer
Dawnbringer
6
god-king
God-King
1
revenant
Revenant
2
brawler
Brawler
2
invoker
Invoker
2
renewer
Renewer
2
General info

This comp uses Karma as the main damage carry and the 6 Dawnbringer trait to make a board that is very tanky. Eventually the comp looks to replace the early game Dawnbringer units with stronger late game units like Heimerdinger or Taric.

When to make

Go for this comp when you have good Karma items and a good start with Dawnbringers.

leveling guide

Stage 2

Before Krugs

1
2
3
4
5
6
7
  • Level up to 4 early if you want to start a win streak. Level up to 5 to try and continue the streak.

  • If you're weak in the early game, you can opt to save gold and lose streak instead.

Stage 3

Before Wolves

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2
3
4
5
6
7
  • At Round 2, level up to 6 regardless of your start. Put together the strongest team you can.

Stage 4

Before Raptors

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2
3
4
5
6
7
  • At Round 1, level up to 7. Roll down to stabilize your comp if you are weak. Afterward, save up to hit level 8 and complete your comp.

Game plan
Early Game

Simple enough, start with Dawnbringer units.

Mid Game

Add in more Dawnbringer units.

Additional comp tips
  • In the late game, you can replace two Dawnbringer units with strong 5 cost units if you think that will make you stronger. Units like Gragas, Riven, and Nidalee help the team, but dropping down to 4 Dawnbringer for late game units can make this comp stronger late game.

Expert Video Guide
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Carousel Priority
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Comp carries & items
Karma
jeweled-gauntlet

Jeweled Gauntlet

15%

10

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sparring-gloves
blue-buff

Blue Buff

15

15

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tear-of-the-goddess
rabadons-cursed-deathcap

Rabadon's Caustic Deathcap

10

10

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shadow-needlessly-large-rod