Azir charges foward with a wall of soldiers, dealing magic damage, knocking up enemies for 1.5 seconds, and slowing them for 3 seconds.
950 / 1710 / 3078
70 / 126 / 227
60 / 107 / 193
75 / 150
Spear of Shojin
Warlords have bonus Health and Spell Power. Each victorious combat they've participated in increases this bonus by 10%, stacking up to 5 times.
At the start of combat, Keepers grant themselves and all nearby allies a shield for a few seconds. This shield is 50% stronger on Keepers.
Emperors deploy with two additional units that can be moved separately. These shieldbearers do not move or attack, and die when their Emperor dies.