Renekton is one of the strongest early game champions in the game. You can use this advantage to gain a lead.
Has tons of sustain in lane thanks to his Q. The additional healing will make fights favoured as he can heal back some of the damage taken.
Once ahead, Renekton can constantly bully the enemy laner and over again and snowball his lead quickly. Make sure you keep playing around your cooldowns to further your lead.
Renekton relies heavily on his cooldowns to get a lead. Whenever his abilities are down, he is not really able to trade as much.
Similarly, Renekton needs to play around his Fury bar to get the most damage out during a trade. If he fights without Fury or uses the wrong empowered ability, it can cost him the trade. Avoid using your empowered E if possible.
Renekton falls off in the later stages of the game as he no longer has his early game strengths when the game goes longer. Additionally, he is really bad in the later stages of the game if he didn’t get an early lead.
0 - 15 min
This champion is an early game bully. Play aggressive throughout the laning phase to get kills. If you can get a kill or two, you can snowball your lead pretty quickly.
Whenever your Ultimate R is up, you can look for aggressive plays to try and kill the enemy. Your Ultimate R is a great trading tool which makes you much stronger.
Keep the minion wave even or slightly closer to your side of the map early on. This will allow you to run the enemy down while protecting yourself from ganks. If you keep pushing when you’re not ahead, you will be unable to run the enemy down and you’ll be an easy target for the enemy Jungler.
15 - 25 min
Split push during the mid-game and try to secure side objectives. Avoid grouping if possible.
Use your strong duelling potential in the mid-game to fight and duel anyone who tries to stop you from split pushing.
Although you’re a really strong split pusher in the mid-game, be prepared to group with your team and fight 5v5. You should usually start grouping when there are no nearby objectives to take.
After going in with your Ultimate R, be prepared to fall back and peel for your allies in late game team fights.
To make getting on the enemy backline easier, group with your team but stay off to the side. If you flank from an unwarded bush, the enemy will find it harder to react to your all-in. Avoid splitting or being away from your team in the late game as the enemy will force a fight while you’re gone.
Play around your Ultimate R in the later parts of the game. Avoid fighting unless your Ultimate R is up. Fighting with out it will make the late game team fights much harder. Delay fights and be prepared to disengage if it’s still on cooldown.
Gets a significant power spike at level three when he has all his basic abilities unlocked. This, combined with Ignite (if he takes it) will allow him to kill anyone with ease.
His first item component should increase his damage output and help him while dueling his opponent.
Huge power spike when he gets level six. His ability to duel his enemies increases, and his overall presence increases due to his Ultimate R.
His core items should help him a lot during this phase of the game. He can easily duel anyone if he is ahead of them.
His Ultimate R will be essential during this stage of the game. He can singlehandedly zone an entire enemy team away from neutral objective.
He loves to fight in closed spaces to land his Q on a high priority target and CC them.
During this phase of the game, he can quickly initiate a fight and pick a high priority target with his Ultimate R and Q. His Fury empowered W should increase his survivability.
He should try to look for flanks on the enemy team and separate the enemy front line from the backline. This will let him win a team fight easily.
His Ultimate R will come in very handy during this phase of the game. It will allow him to win skirmishes with ease and will keep enemies away from his team.
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