Superb engage potential with his E, along with the extended CC with his W. This combo can deal respectable amounts of damage and also allow his team to follow up on the knocked up target with ease.
Has a decent amount of waveclear on his Q which he can use to shove the wave in and then roam around to see if he can use his Ultimate R to assist other teammates. He doesn’t have to roam too far for this, so he can get back to the lane quickly if the all-in chance disappears.
His Ultimate R knockup prevents the enemy team from playing in a clustered formation as that could literally get them killed within the next 2.5 seconds. His W plays a pivotal role during team fights in such situations.
If he misses his E, the enemy team can quite literally walk up to him (not in melee range) and keep poking and harassing him for a long time.
Can’t do much if the enemy laner wards the river(if he is mid lane)/lane brushes(if he is supporting). As soon as the enemy sees Galio moving out of the lane, they will start playing safely and negate Galio’s threat.
Galio’s effectiveness is greatly reduced if the enemy team positions and spaces correctly during a fight. He is decent against magic damage but AD ranged champions can tear through him, especially after he uses his E.
0 - 15 min
Galio needs time to come online. Play safe in the early game so you can scale and come online. Do not get poked down otherwise you’ll fall behind in CS and XP and be no threat later on.
Keep in mind that at level 6, you will have no kill threat in the lane against most enemy mid-laners. Respect the enemies all-in damage past level 6.
Your Ultimate R is impactful and can be used to help your allies in their own lane. Keep an eye on what’s happening around you and be prepared to cast your Ultimate R to assist your allies.
15 - 25 min
When no team fights are occurring, split push and draw the enemies attention to you while your team sieges or makes plays on the other side of the map.
Keep a constant eye on the map during the mid-game so you can assist your allies with your Ultimate R when appropriate.
Try and always stay somewhat near your team so you can use your Ultimate R to help them. One way you can achieve this is by pushing a side lane with your Q and then running towards them while the wave keeps pushing.
Stay near your team at all times in the late game. While your Ultimate R has a long range, the enemy may force a fight when you show elsewhere on the map.
Play around your Ultimate R and wait for one of your allies to engage. Once they’ve gone in, use your Ultimate R on them. Alternatively, wait for the enemy to engage and then cast your Ultimate R on a carry.
Peel for your carries in late game team fights. Keeping them alive for as long as possible will increase your chances of winning team fights.
The main power spike is when he gets level two and has access to his E and Q. He can now all-in an enemy and inflict a lot of damage upon them with his Passive.
A minor power spike is achieved when he gets his W. It bolsters his wave clear and gives him a slight poke advantage against melee champions.
Once he gets his Ultimate R, he unlocks his true roaming potential. He can now enable and help his allies by either saving them or chaining his knockup on CC'd opponents.
Most mages are able to get kills at this point but Galio is safer as his W provides him with a magic damage shield. It can mitigate respective amounts of damage and can be very beneficial during skirmishes.
Fighting in close areas is really good for Galio as his Ultimate R knockup radius is large. He can even flank the enemies and then knock them up with his E.
His W will be very important during objective fights. The pits are small enough for him to E into them and then use his W on multiple targets.
His build will dictate how powerful he is during this stage of the game. If he goes for the tanky build, he will act as a powerful frontline, while he will dish out a lot of damage if he goes for the full AP route.
Due to the shortened cooldown of his Ultimate R, he will now be able to use it more frequently. This will allow him to impact fights from a large range as his Ultimate R range will also increase.
His W will again prove very vital during this stage. When that ability is combined with a flank and his E, he can easily go and cause mayhem in the enemy backline while his team deals with whoever they can dispose of quickly.
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