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Team comps

6 Keepers

Last updated 6 months ago for 11.1 Patch

Tier

a

Synergies

keeper
Keeper
6
emperor
Emperor
1
ninja
Ninja
1
cultist
Cultist
3
dusk
Dusk
2
sharpshooter
Sharpshooter
2
General info

This comp uses a Keeper Chosen in order to hit 6 Keepers. Kennen carries the early and mid game while Jhin will be the main backline damage.

When to make

Go for this if you find a Chosen Keeper or an early Kennen / Jarvan.

leveling guide

Stage 2

Before Krugs

1
2
3
4
5
6
7
  • Level up to 4 early if you want to start a win streak. Level up to 5 to try and continue the streak.

  • If you're weak in the early game, you can opt to save gold and lose streak instead. Level up to 5 at Krugs if you don't think you can beat them.

Stage 3

Before Wolves

1
2
3
4
5
6
7
  • At Round 2, level up to 6 regardless of your start. Put together the strongest team you can.

Stage 4

Before Raptors

1
2
3
4
5
6
7
  • At Round 1, level up to 7. Roll down to stabilize your comp if you are weak. Afterward, save up to hit level 8 and complete your comp.

Game plan
Early Game

Cultist and Keeper provide a solid foundation for this comp.

Mid Game

Continue adding more Keepers into the comp while replacing lower cost units like Twisted Fate.

Additional comp tips
  • Positioning can be quite tricky for this comp. You want to group up your team to make use of the Keeper shield, so counter positioning will be hard. It can be simple if you want to set your position and forget it, but counter playing enemy positioning while maintaining Keeper buff will involve a lot of moving.

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Carousel Priority
bf-sword
chain-vest
sparring-gloves
Comp carries & items
Jhin
infinity-edge

Infinity Edge

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20%

spell icon

15

sparring-gloves
bf-sword
hand-of-justice

Hand of Justice

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20%

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15

tear-of-the-goddess
sparring-gloves
guardian-angel

Guardian Angel

spell icon

15

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25

bf-sword
chain-vest
Jarvan IV
sunfire-cape

Sunfire Cape

spell icon

25

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200

chain-vest
giants-belt