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Team comps

Assassin Reroll

Last updated 5 months ago for 11.8 Patch

Tier

s

Synergies

assassin
Assassin
6
spirit
Spirit
4
ninja
Ninja
1
General info

This comp slow rolls to build a 6 Assassin comp centered around a Chosen Diana. Diana acts as an early game power spike to allow you to safely roll at level 7 for other 3 stars like Akali, Katarina, or Kindred. Without Youmuu's Ghostblade, you will need a Chosen Assassin to hit 6 Assassin and need to hit level 8 to add in Teemo for 4 Spirit.

When to make

Go for this comp if you find a Chosen Spirit or Assassin. Getting a Chosen Diana will help you 3 star her early.

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leveling guide

Stage 2

Before Krugs

1
2
3
4
5
6
7
  • During Stage 2, don't level at all and save up gold.

Stage 3

Before Wolves

1
2
3
4
5
6
7
  • Once you hit 50 gold, begin slow rolling for Diana 3.

Stage 4

Before Raptors

1
2
3
4
5
6
7
  • Once you hit your 3 star Diana, begin slow leveling to catch up. Once you hit level 7, start slow rolling for more 3 star units like Katarina, Akali, or Kindred.

Game plan
Early Game

Simple enough, pair Diana with Assassins and Spirit units. You can use any other frontline unit you find early game.

Mid Game

Continue adding in Spirit and Assassin units.

Additional comp tips
  • Diana 3 is not a requirement to play this comp successfully. If you find early copies of Katarina or Akali but not Diana, you can level up normally and slow roll at level 7 and skip Diana 3. Locket will be weaker in this situation, but if you high roll the early game, you may not need the help from Locket.

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Comp carries & items
Talon
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Infinity Edge

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20%

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15

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Last Whisper

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Hand of Justice

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15

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Akali
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Rapid Firecannon

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+15%

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Infinity Edge

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20%

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15

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Hand of Justice

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20%

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15

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Katarina
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Hextech Gunblade

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20

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15

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Quicksilver

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25

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20%

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Titan's Resolve

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25

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Diana
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Locket of the Iron Solari

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25

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Locket of the Iron Solari

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Locket of the Iron Solari

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20

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25

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Kindred
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Youmuu's Ghostblade

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20%

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