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Rage Hammer Destroyer Build Guide for PvE

Build

required skill points: 312

If you want to have some of the highest burst in the game (BIG NUMBERS!) while going toe to toe with the boss, this build is for you. will increase the damage of your Purple Skills by giving you more Crit and Crit Damage depending on how many cores you have when you use the skill.

This build encourages you to take all the hard-hitting long charge time skills like , , and . Your focus is to generate Gravity Cores and once you have 3 cores, use one of your Purple Skills in a frontal attack. Your skills give you Push Immunity and a shield so you can easily trade blows with the boss to land your attacks.

If you want to become essentially invincible instead of a burst damage dealer, try out the Gravity Training build.

Heavy Crush

4

Heavy Crush

Quick Hit
Why?Rage
Dreadnaught

7

Dreadnaught

TenacityToughened Body
Why?Protection
Jumping Smash

10

Jumping Smash

Superior ChangeArmor DestructionSmash
Why?Overwhelm
Endure Pain

10

Endure Pain

Wide HitTauntHidden Pain
Why?Focus
Full Swing

10

Full Swing

Agile MovementScary HammerBeast's Eye
Why?Galewind
Earth Eater

10

Earth Eater

Enhanced StrikeTenacityEarthen Rage
Why?Overwhelm
Perfect Swing

10

Perfect Swing

Weak Point DetectionAbsolute StrengthIntemperance
Why?Galewind
Seismic Hammer

10

Seismic Hammer

Quick PrepAbsolute StrengthStarving Strength
Why?Galewind
Big Bang

Big Bang

Why?

Skill priority

Perfect Swing
Earth Eater
Seismic Hammer
Full Swing
Endure Pain
Jumping Smash
Dreadnaught
Heavy Crush

Max out your Purple Skills with as much points as possible for your level. You want at 10 for the tripod, and then any points you can add to the Blue Skills in the fashion described above are a bonus.

How to play

Playing a Destroyer is simple. Build cores with Blue Skills, spend cores with Purple Skills, do big damage, and profit!

Playing a Destroyer well is not so simple. It requires knowledge of the boss's attack patterns and a good read on damage you can take with your shield during trades. Use your taunt and shields to stay in the thick of battle and land frontal attacks on the boss. If you know the boss is going to stay still, Hypergravity can be used for damage, otherwise it can get you out of potentially sticky mechanics.

Skill Usage Priority

Building your cores is simple. It's always a combination of and either or . The cooldowns work out so that one is always available while the other is down.

Spending your cores, you should prioritize the following if its up:

There is no doubt that is your hardest-hitting ability, but you should use your judgement depending on positioning and what's happening in the fight before deciding to commit on cooldown. A missed is worse than a delayed one, so feel free to substitute with an easier-to-land skill like

Stagger Check Combo

is also great for a stagger (even Destruction) check, but your kit is so loaded with great stagger skills that you can afford not to use your hardest-hitting skills to clear the check. However, you need to be flexible and read the room to decide whether to commit all your skills or not, since they are your source of damage.

engravings

3

Rage Hammer

3

Super Charge

3

Barricade

3

Grudge

3

Master Brawler

and are a must for this build, so get them first. The remaining engravings all offer relatively similar power gains after that, so you can choose which ones to get first depending on accessory availability and luck.

combat stats

Crit

1500

Swiftness

500

Specialization

0

Endurance

0

Domination

0

Expertise

0

You want to focus on getting enough Crit to ensure your hard-hitting skills hit with full force. Then you can get ~400-500 Swiftness for QoL.

Later on, as you can get more points and better gear, don't shy away from some Specialization as it can boost the damage of your attacks. This is especially true if you have met the above thresholds and see a juicy accessory with the engravings you want but it has Specialization.

Attack Gems

Perfect Swing

Earth Eater

Full Swing

Seismic Hammer

Attack Gems on your Purple Skill - this is straightforward.

Cooldown Gems

Perfect Swing

Earth Eater

Full Swing

Seismic Hammer

Endure Pain

Dreadnaught

Jumping Smash

Get Cooldown Gems for your 2 core builders and taunt to help with resource generation. Of course you need it on your Purple Skills as well.

gear tripods

Earth Eater
Enhanced Strike
Earthen Rage
Full Swing
Agile Movement
Scary Hammer
Beast's Eye
Dreadnaught
Violent Hammer
Jumping Smash
Superior Change
Smash
Perfect Swing
Weak Point Detection
Absolute Strength
Intemperance
Seismic Hammer
Quick Prep
Absolute Strength
Starving Strength

You don't have to worry about too many tripods. Make sure you have all your Purple Skill damage tripods leveled. Everything else is a nice bonus.

Gear Set

You will use Preordained Diligence from Argos until you hit 1445 and can get the Earth's Entropy Set. This will dramatically increase the damage of your Frontal Attacks.